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About Verus Deus CalvalunaHuman Cleric (Elder Mythos Cultist) 1
Channel Energy: 1d6, DC 15 Fort, 7/day
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Domain:
Madness Vision of Madness (Sp): You can give a creature a vision of madness as a melee touch attack. Choose one of the following: attack rolls, saving throws, or skill checks. The target receives a bonus to the chosen rolls equal to ½ your cleric level (minimum +1) and a penalty to the other two types of rolls equal to ½ your cleric level (minimum –1). This effect fades after 3 rounds. You can use this ability a number of times per day equal to 3 + your Charisma modifier. Aura of Madness (Su): At 8th level, you can emit a 30-foot aura of madness for a number of rounds per day equal to your cleric level. Enemies within this aura are affected by confusion unless they make a Will save with a DC equal to 10 + ½ your Cleric level + your Charisma modifier. The confusion effect ends immediately when the creature leaves the area or the aura expires. Creatures that succeed on their saving throw are immune to this aura for 24 hours. These rounds do not need to be consecutive. Domain Spells: 1st—confusion (lesser), 2nd—touch of idiocy, 3rd—rage, 4th—confusion, 5th—nightmare, 6th—phantasmal killer, 7th—insanity, 8th—scintillating pattern, 9th—weird.
Spells Prepared:
0- Detect Magic, Read Magic, Light 1- Lesser Confusion (Domain), Traits and Feats:
Traits Outlander (Missionary): +1 Knowledge(Religion), +1 Caster Level and DC on 3 spells (Enthrall, Bestow Curse, Debilitating Portent) Reactionary: +2 Initiative Feats
Skills:
Adventure Skills Skills per level: 3 (2 class + 1 human) Acrobatics: 1 (1 dex)
Background Skills Knowledge (History): 2 (0 int, 2 class bonus)
ACP: ?
Equipment:
Hide Armor (15gp) Buckler (5gp) Heavy Flail (15gp) Dagger (2g) Cleric's kit (backpack, bedroll, belt pouch, candles (10), cheap holy text, flint and steel, iron pot, mess kit, rope, soap, spell component pouch, torches (10), trail rations (5 days), waterskin, wooden holy symbol)(16g) 2 holy water (50g) ink (8g) inkpen (1s) journal (10g) 17g 9s
Background:
Verus can introduce himself better than I can, so I've given you a copy of one of his old speeches. Ignore the low quality of the writing and notes in the margins, he's become much better at public speaking since then. Hello friends, allow me to introduce myself. My name is Verus Deus Calvaluna, and I used to be just like you. I grew up in a small village along the Yondabakari, creatively named Riverbend because, you guessed it, it was located inside a bend of the great river. I am the only child of Clement and Susanna Wyse, and they loved me as parents do, and I loved them as sons do. I had a childhood much like yours, I'm sure. I played with friends, I fished, I skipped rocks on the river. I grew into a young man like any other, interested in chasing girls and avoiding work, spending evenings trying to swipe a drink from the tavern with my friends. Then it happened. Then it happened, my friends. On an unusually clear night in my twentieth summer, with the moon hanging large and low, I saw God. On the face of the moon was a skull, and it spoke to me. He told me truths both obscure and obvious. People die. Animals die, plants die, even rocks die, after a fashion. I'm sure we've all seen stones worn down to sand on the shore mere steps from this very spot; that, my friends, is a form of death. We talked for hours before he told me the final and most important truth. Just as people die, just as animals die, everything dies. [pause for emphasis] The world, too, will die. [pause again, let that statement settle a bit] He did not tell me when. He did not tell me how, or why. These things are unknowable, even for a god. It is axiomatic, however - a very foundation of truth - that the world will die. Naturally, this revelation took some time to grasp. I'm ashamed to admit that for a time I denied it despite its irrefutability. The world will die? That's madness, I thought. For nearly a year I continued on with my life as before, ignoring what had happened. Then I began to have the dreams. I saw the world end. I saw it end in rains of fire, in floods, earthquakes, meteors, and plagues. I saw the riots that would inevitably happen in the hours before the end. In the next months I dreamed every night, and I saw the world end a hundred times, in a hundred different ways. Then, my friends, I believed. The world will end, and the Harbinger of the Last Days, Groetus himself, had told me. Well, what does a young man do when he realizes that the world may end at any time. I don't know what you would do, but let me tell ya, when I decided that there was no reason to plan for the future I decided to live for the now and I lived! It! Up! [emphasize "lived! it! up!", pause for laughter] Let me tell ya, I got more living done in the next few years than most men do in their lifetime. I fell in and out of love a half dozen times. I spent more time drunk than sober, and most of my sober time was working on the next drunk. I tagged along with adventurers going into the Mushfens and Fogscar Mountains. I traveled the world, or so I thought at the time. I never got farther from home than Magnimar or Whistledown, but to a boy from a tiny village on the river it felt like the great wide world. [smile self-deprecatingly] However, eventually I came to the realization that I was being selfish. I was capitalizing on the fact that nobody else had been given the knowledge that I had. While I lived from one adventure to the next, all around me were people who were planning long term, who didn't know that such distant plans were ultimately useless. So I took it upon myself to enlighten you. My friends, I came here to spread the word. The world is ending, so let's enjoy it while it lasts. Note: He seems to have glossed over a few small details, such as the fact that he gave himself the name Verus Deus Calvaluna, but it'll do for a sense of who he is and what he's all about. I must say, telling people that self-indulgence is the only reasonable way of life and will have no real consequences is a pretty ingenious way to get soft-minded fools to join your cult.
Appearance and Personality:
Verus is an amiable man, gregarious and approachable. He seems to always have a small smile on his face, as if all is right in his world and nothing that happens could possibly bother him. He has the uncanny ability to seamlessly adapt his accent and speech patterns to fit in anywhere from a king's palace to a dockside tavern. Tall and handsome, he takes full advantage of his natural gifts to charm his way into ladies' bedrooms and seldom sleeps alone. His pale blue eyes stare mesmerizingly out from under his thick black hair, and his few days' growth of beard is intentionally just enough to give him a "rough and ready" look to those women who prefer that sort while short enough to appear elegant and dapper for the upper classes. Bot Me!:
In a fight, Verus will cast bless on the group and then wade in with his heavy flail. He will channel energy through his attacks (7/day) thanks to Channel Smite. Post-fight healing will eventually be done by a wand, but for now he's got Cure Light Wounds memorized and that's about it. Out of combat Verus is a good party face and will not hesitate to talk to anyone and everyone the party decides to engage with. He probably won't mention the whole "world ending" thing most of the time, but will definitely lean toward a "enjoy life while you have it" theme in his interactions unless he thinks it would be counterproductive. [dice=Heavy Flail]1d20+5[/dice] (crit 19-20/x2)
[dice=Diplomacy]1d20+9[/dice]
[dice=Cure Light Wounds]1d8+1[/dice]
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