| Verith |
SmiloDan wrote:
Basically, you hit opponents and push them back 5 feet. They can't move, and you step back 5 feet. Now, they need to move 10 feet to reach you, and provoke more AoOs. At higher levels, you can combine this with Lunge to hit them when they are 10 feet from you (not with your AoOs, though).
This is pretty much what I was imagining, but instead of Pushing Assault using Shield Slam.
Although that then brings up the question if the Two-Weap feats are worth it just for shield use? (Req. for Slam)kestral287 wrote:
In your original build: what were you looking to get out of the Rogue dip? I'm trying to puzzle that one out and it isn't coming to me.
I honestly had to spend 5min puzzling it out too, heh.
I thought a 3lvl dip in the Weapon Expert arche might be worth it for:A number of class skills (perception, stealth, UMD, etc..), or rather the bonus for them being class skills.
Weapon Training at lvl 1 instead of 5, which I would lose from Phalanx arche.
Small bonus from Fighter Training mitigates some negative from dipping.
Evasion when wearing medium armor. Which also answers why I put chainmail in as a gear idea.