
About Venim Blackspawn
Noble Draconian Racial Traits
Disease Immunity: Noble draconians are immune to all diseases.
Gallop: All noble draconians gain Run as a bonus feat.
Gliding Wings: Noble draconians take no damage from falling (as if
they were affected by a constant non-magical feather fall spell). While
in midair, they can move up to 5 feet in any horizontal direction for
every 1 foot they fall, at a speed of 60 feet per round. A noble
draconian cannot gain height with these wings alone; it merely coasts
in other directions as it falls. If subjected to a strong wind or any other
effect that causes a creature with gliding wings to rise, it can take
advantage of the updraft to increase the distance it can glide.
Inspired by Dragons: When under the command of a true dragon
whose alignment is within one step of their own, or when entering
battle under the command of such a dragon, draconians receive a +1
morale bonus on all attacks and saving throws.
Lesser Spell-Resistance: Noble draconians have spell-resistance
equal to six plus their character level.
You gain the ability to use a breath weapon as a supernatural ability once per day. Your breath weapon deals 3d8 damage (Ref half, save DC 10 + 1/2 HD + Con modifier). The exact type of your breath weapon depends on your draconian race:
Race Breath Type
Baaz 60-ft line of fire
Kapak 60-ft line of acid
Bozak 60-ft line of lightning
Sivak 30-ft cone of cold
Aurak 30-ft cone of fire
Normal