WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
"And you aren't meant to try and short change us. Next time your shipments is light the boss won't send a shuttle. Now how are you going to make it up to us?"
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
Awareness under 30: 1d100 ⇒ 64
Ven attaches his stun grenades to this combat vest
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
"I agree, now is not the time for violence. We need a target first.
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
Scrutiny under 50: 1d100 ⇒ 10
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
"It is I Ven of House Targot envoy of His Enduring Light. You will direct me to the nearest landing spot and see to it that a man if my station is properly greeted there." Command under 50 if loyal, 30 if not: 1d100 ⇒ 45
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
"I'm against high risk raids into unknown territory as even if we succeed they're no guarantee that the target we grab will know anything.
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
"I agree, we need to get to the bottum of this. That said we should be on the lookout. If they have missile to waste on fishing ships then they are either every reckless or have a supplier, possible off world. Either which way our original plan is still a good one and we should continue onwards"
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
"I don't think there's anything suspicious about this ship but I think we should be weary going forward. If the locals have krak missiles to use on fishing boats then an aerial approach might not be the safest.
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
[Ven leans in to Enoch.
He then turns towards the sailors.
The dice to not like my inquiry rolls
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
Ven clips the grapnel onto Pens belt and attaches it to the inside of the shuttle.
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
Ven pulls out his line ad grapnel and hands it to Enoch.
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
"I'm Nought. I was sent here by by Seed scribe to verify that our proceses were correct. It's his first harvest and he's nervous.
Deceive if needed: Under 20-30: 1d100 ⇒ 63
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
To Daxio and Enoch.
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
"Frack, I though we had more time" "I'm Nought. I was sent here by by Seed scribe to verify that our proceses were correct. It's his first harvest and he's nervious.
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
Ven will go up to the locals and begin asking questions about the caravan and where the goods get shipped.
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
Unwilling to part with his armour Ven puts the overalls on over it. He does take off this helmet though and stows that in the shuttle.
"Hmm, I'm not sure. But I think this way would be a good start"
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
Ven throws two rough overalls to Enoch and Daxio.
I vote split up for a quick recon first, unless we can get 3 more disguises
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
"I've been able to acquire 3 outfit's of local design. I suggest those of us that are least noticeable wear then so that we can gather information while the main group distracts the local authorities.
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
"Daxio I'm not planning on an orbital assault but the Emperor rarely sends me into predictable situation. Besides you've served, when was the last time the Intel matched the mission scope.
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
I'm going to grab some poor quality clothing (in the local fashion), in case we need disguises
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
"Of course Lieutenant. A stealthy approach would be best, in my opinion. This problem, while crucial, is not time sensitive.
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
Sorry missed Daxio's questions
In the room.
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
Are we going by the rule where the groups subtlety decrease if we buy rare items?
Also this rule on lossing influence might be important before we start buying everything in sight: Excessive or Reckless Use: Influence reflects an Acolyte’s
WS (33) BS (31) S (30) T (30) Ag (31) Int (25) Per (30) WP (30) Fel (45) Inf (35) Fate: 4/4 Wounds: 11/11 High born - Imperial Guard - Hierophant
"The first thing we must ascertain is whether the heresy is from the colonists or the from the merchants who should be collecting the harvest. If the harvest isn't being collected then we have an administrative error, if it is and not being sent to the Emperor we have active treason"
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