Homeworld Bonus:
Breeding Counts: A Highborn character reduces Influence losses by 1, to a minimum loss of 1.
Background Bonus:
Hammer of the Emperor: When attacking a target that an ally attacked since the end of the Guardsman's last turn, the Guardsman can re-roll any results of 1 or 2 damage rolls.
Role Bonus:
Sway the Masses: In addition to the normal uses of Fate points (pg 293), a Hierophant character may spend a Fate point to automatically succeed at a Charm, Command, or Intimidate skill test with a number of degrees of success equal to his Willpower bonus.
Even one who has nothing can still offer his life. When this character burns Fate threshold to survive a lethal injury, roll 1d10. On a result of 10, he survives whatever grievous wound would have killed him but does not reduce his Fate threshold.