| Race |
Dragonkin Guardian 1 | HP 25/25| Shld Hd 5 ; hp 20/20 | AC 18 (20)| F +9 R +3 W +6 | Perc +4| Default Exploration Activity: Defend |
About Velokraxis
Ancestry: Dragonkin (stormrider)
Background: Tapestry Refugee
Class (level) Guardian 1
Size: Large
Deity: Apsu
Languages: Common, Draconic, Triaxian
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SENSES
Perception: +4 = 3 + 1 + 0 [T]
Special Senses: Darkvision
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DEFENSES
HP: 25
ARMOR CLASS
AC: 18 (10 + 3 + 1 + 4) [T]
Unarmored: [T], Light: [T], Medium: [T], Heavy: [T]
SAVING THROWS
Fortitude: +8 (5 + 4 + 0) [E]
Reflex: +4 (3 + 1 + 0) [T]
Will: +6 (5 + 1 + 0) [E]
Notes: (conditional modifiers, reactions, resistances, immunities, etc.)
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OFFENSE
Class DC: 17
Speed: 20 ft.
Movement Types: Fly 25ft.
Melee Strikes
Trident +6 [1d8+4 P]
Shield Boss +6 [1d6+4 B]
Ranged Strikes
Weapon Proficiencies
Unarmed [T], Simple [T], Martial [T]
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MAGIC
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SKILLS tot = prof + ability + item - armor [prof rank]
Acrobatics: +4 = 3 + 1 + 0 [T]
Arcana: +0 = 0 + 0 + 0
Athletics: +7 = 3 + 4 + 0 [T]
Crafting: +0 = 0 + 0 + 0
Deception: +0 = 0 + 0 + 0
Diplomacy: +3 = 3 + 0 + 0 [T]
Intimidation: +3 = 3 + 0 + 0 [T]
Medicine: +4 = 3 + 1 + 0 [T]
Nature: +1 = 0 + 1 + 0
Occultism: +1 = 0 + 1 + 0
Performance: +0 = 0 + 0 + 0
Religion: +1 = 0 + 1 + 0
Society: +0 = 0 + 0 + 0
Stealth: +1 = 0 + 1 + 0
Survival: +1 = 0 + 1 + 0
Thievery: +1 = 0 + 1 + 0
Lore (Tundra): +3 = 3 + 0 + 0 [T]
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ABILITY SCORES
STR +4, DEX +1, CON +3, INT +0, WIS +1, CHA +0
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FEATS:
Ancestry Feats and Abilities
1st: Moodscales
Skill Feats
Background: Assurance Medicine
General Feats
class: Shield Block
Class Feats
1st: Defensive Advance
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EQUIPMENT
Combat Gear: Trident, Bola
Armor: Lattice Armor, Steel Shield w/ boss augmentation
Magic Items:
Other Gear: Winter clothes, Healer's Toolkit
Wands:
Scrolls:
Bulk: 18 (Encumbered at: 19; Maximum at: 28)
Partner Bond
You can form a permanent empathic bond with one willing sapient creature—usually a non-dragonkin. Forming this bond is a one-hour activity that can only be attempted if both you and your partner share a deep emotional bond. You and your partner must remain within reach of each other for the duration of this activity for it to succeed. Once this bond is formed, you can't form another partner bond unless your current partner dies. You and your partner can communicate with each other mentally, as if you had limited telepathy with a range of 60 feet.