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Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() [Ooc]Flyby still draws an AoO on departure, BTW. Also, since she is bleeding doesn't she require a Concentration check to cast?/ooc] Will Save: 1d20 + 4 ⇒ (11) + 4 = 15: paralyzed ![]()
Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Vaustin positions himself on the corner and prepares to move out when everyone is ready. At Aenian's urging, he takes the potion of bull's strength from the investigator and chugs it down. +4 to Strength ![]()
Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Vaustin continues to attack. To hit: 1d20 + 9 - 2 - 1 ⇒ (20) + 9 - 2 - 1 = 26
Crit?: 1d20 + 9 - 2 - 1 ⇒ (3) + 9 - 2 - 1 = 9
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Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Vaustin continues his assault, aided by Aenian's presence. To hit: 1d20 + 9 - 2 - 1 + 2 ⇒ (10) + 9 - 2 - 1 + 2 = 18
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Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Init: 1d20 + 1 ⇒ (15) + 1 = 16 Sgt York runs up next to Aenian and readies for attack PA) To hit: 1d20 + 9 - 2 ⇒ (11) + 9 - 2 = 18
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Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Vaustin attempts to dodge and shake off the blindness. Reflex Save: 1d20 + 2 ⇒ (13) + 2 = 15; probably some penalties from blindness too. Will Save: 1d20 + 4 ⇒ (15) + 4 = 19 He gets shredded but clears his eyes, catches sight of the horrific creature and leaps up to try and grapple her. CMB: 1d20 + 8 ⇒ (16) + 8 = 24 ![]()
Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Vaustin shrugs at Aenian's request and swings his hammer again with hopefully better effect this time. To hit: 1d20 + 9 - 2 ⇒ (14) + 9 - 2 = 21
HP: 39 + bleed ![]()
Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Vaustin follows right behind Aenian still swinging with reckless abandon trying to destroy this horrible dog. To hit: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16
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Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Vaustin continues to swing his hammer with power, shedding his shield and swinging with both hands To hit PA: 1d20 + 9 - 2 + 2 + 1 ⇒ (9) + 9 - 2 + 2 + 1 = 19
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Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Vaustin will charge forward with his war hammer ready and attempt to shove through the beast to get to its other side to set up the flank. Charge Bullete Style Overrun: 1d20 + 10 + 2 + 4 ⇒ (10) + 10 + 2 + 4 = 26 ![]()
Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Vaustin readies an action to fire if the fleeing man exits the darkness. To hit: 1d20 + 6 ⇒ (20) + 6 = 26
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Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Vaustin follows Aenian's directions and then fires at the fleeing man as soon as the darkness drops on him. To hit: 1d20 + 6 ⇒ (1) + 6 = 7
bah! ![]()
Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Vaustin follows Aenian with his bullish technique, rushing forward and swinging his hammer with a crushing overhand blow. To hit: 1d20 + 9 - 2 ⇒ (7) + 9 - 2 = 14
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Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Hit points? I rolled mine (it was max), but now I look at it, you may have been giving us max as a rule. Also looks like the NPCs were half hit points. Have done that unless you give us a redirect Grabbed Weapon training Hammers and Bullete Leap for Vaustin. Level 5: Vaustin York CR 4
XP 1,200 Human fighter 5 LG Medium humanoid (human) Init +1; Senses Perception +3 -------------------- Defense -------------------- AC 21, touch 12, flat-footed 19 (+6 armor, +1 Dex, +1 dodge, +3 shield) hp 45 (5d10+15) Sanity 30, threshhold 1, edge 15 Fort +6, Ref +2, Will +4 (+1 vs. fear) -------------------- Offense -------------------- Speed 30 ft. Melee warhammer +9 (1d8+4/×3) Ranged light crossbow +6 (1d8/19-20) Special Attacks weapon training (hammers +1) -------------------- Statistics -------------------- Str 16, Dex 13, Con 14, Int 8, Wis 12, Cha 10 Base Atk +5; CMB +8 (+10 overrun); CMD 20 (22 vs. overrun) Feats Bulette Charge Style, Bulette Leap, Charge Through[APG], Dodge, Improved Overrun, Iron Will, Power Attack Skills Acrobatics -3, Climb +3, Intimidate +4, Perception +3, Sense Motive +3, Survival +5, Swim +2 Languages Common SQ armor training 1 Other Gear chainmail, +1 heavy steel shield, light crossbow, warhammer, 7 gp, 5 sp -------------------- Special Abilities -------------------- Armor Training 1 (Ex) Worn armor -1 check penalty, +1 max DEX. Bulette Charge Style +4 to overrun in heavy armor, less in medium/light armor. Bulette Leap Can overrun multiple foes, at cumulative -2 for each, and add Str to jump. Charge Through You can make a free overrun as part of a charge. Improved Overrun You don't provoke attacks of opportunity when overrunning, and foe can't choose to avoid you. Power Attack -2/+4 You can subtract from your attack roll to add to your damage. Weapon Training (Hammers) +1 (Ex) +1 Attack, Damage, CMB, CMD with Hammers Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
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Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Level 4 stats. I can make him level 5 if you dictate that both NPCs are 5 (you mentioned Trillis would be 5 above which is why I'm asking) Took Bullette Charge Style, +1 Strength, +1 Intimidate and +1 Climb. Level 4: Vaustin York CR 3 XP 800 Human fighter 4 LG Medium humanoid (human) Init +1; Senses Perception +2 -------------------- Defense -------------------- AC 21, touch 12, flat-footed 19 (+6 armor, +1 Dex, +1 dodge, +3 shield) hp 37 (4d10+12) Sanity 30, threshhold 1, edge 15 Fort +6, Ref +2, Will +4 (+1 vs. fear) -------------------- Offense -------------------- Speed 30 ft. (20 ft. in armor) Melee warhammer +7 (1d8+3/×3) Ranged light crossbow +5 (1d8/19-20) -------------------- Statistics -------------------- Str 16, Dex 13, Con 14, Int 8, Wis 12, Cha 10 Base Atk +4; CMB +7 (+9 overrun); CMD 19 (21 vs. overrun) Feats Bulette Charge Style, Charge Through[APG], Dodge, Improved Overrun, Iron Will, Power Attack Skills Acrobatics -4 (-8 to jump), Climb +3, Intimidate +4, Perception +2, Sense Motive +3, Survival +5, Swim +2 Languages Common SQ armor training 1 Other Gear chainmail, mwk chain shirt, +1 heavy steel shield, light crossbow, warhammer, 7 gp, 5 sp -------------------- Special Abilities -------------------- Armor Training 1 (Ex) Worn armor -1 check penalty, +1 max DEX. Bulette Charge Style +4 to overrun in heavy armor, less in medium/light armor. Charge Through You can make a free overrun as part of a charge. Improved Overrun You don't provoke attacks of opportunity when overrunning, and foe can't choose to avoid you. Power Attack -2/+4 You can subtract from your attack roll to add to your damage. Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
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Male Human Fighter 5 (HP: 11/45 (neg lev: -10/40); AC: 21; F: 6 / R: 2 / W: 4 - +1 fear; Init: +1; Per: +2; Warhammer +9/1d8+4; Light xbow +6/1d8)
![]() Vaustin will vs hold: 1d20 - 2 + 4 ⇒ (11) - 2 + 4 = 13 The soldier frees himself and charges through the man that appeared. Overrun: 1d20 + 2 + 3 + 2 + 2 + 1 - 2 ⇒ (1) + 2 + 3 + 2 + 2 + 1 - 2 = 9
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