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Graynore wrote:

I assume that Midnight got most of her levels from merging with Mystra.

As far as Cyric is concerned, he started out his career pulling an intrigue/scam on all the followers of Bane/Myrkul/Bhaal by continuing to grant them spells. This became even more relevant when Cyric killed the goddess of lies and illusions. After that, there were all of the events of Prince of Lies and Trial of Cyric the Mad.

Kelemvor is a little harder to swallow. After he dies, he's in hiding thanks to Mask until Mask and Jergal's gambit to oust Cyric from the city of the dead. Now, Kelemvor did partake in a little bit of that uprising so I suppose that justifies a few of his levels. Then once he becomes the god of the dead, I suppose he needs to pacify any dissenters. Doesn't help much but makes the idea a little easier to swallow.

Yes, but the other deities have been doing the same for eons, and the difference isn't so big. Lolth, for example, has 60 HD. When you compare everything Lolth must have achieved during all those ages of intrigue and corruption and war, to what Cyric has achieved during the few years he has been a deity... how come the gap between them is of 5 HD only?

Graynore wrote:

Additionally, gods just earn xp in a way that is different from most adventurers as their goals are different, i.e. deities advance by increasing the presence and predominance of their portfolios as opposed to mortals who gain levels by adventuring and defeating enemies (both are overcoming obstacles but in different ways).

That's my two cents.

Even then, beings like Shar and Selune and Corellon and Lolth and Moradin have been doing the same for far longer, but the level gap is small...

I guess @captain yesterday is right, and their class level is attached to their divine rank. Something like this:

Demi-deity - At least 20 HD (like Imhotep).
Lesser deity - At least 30 HD.
Intermediate deity - At least 40 HD.
Greater deity - At least 50 HD (like Kelemvor).


captain yesterday wrote:
Yup, it's all about where you stand on a cosmic level.

So just like that? A character ascends, and it gets 30 or so levels?

Mmmm... I know it is a completely different system, but it reminds me of the Immortals Handbook: Ascension, where there is a minimum HD you have to reach before becoming a deity of a certain level... maybe Ao upgrades the new gods so they satisfy the HD requirements?


I have been a player of D&D and a reader of FR novels for some time, and that is a question that bugs me.

I mean, all the other gods are old and dirt, plenty of time to earn their levels, and some of them may have been born with them, since they were gods from the beginning. Dudes like Bane (lvl 65) and Azuth (lvl 60) probably were already uber-epic before ascending (and that's how they became gods).

But nothing suggests that Kelemvor, Cyric and Midnight were Epic o close to it before their apotheosis. Okay, Midnight kinda merged with the old Mystra, so it makes sense that she got her levels, but, what about Kelemvor (lvl 50) and Cyric (lvl 55)? How did they manage to reduce the gap between their levels and those of older gods so quickly?

I know that the real explanation is "so they aren't too weak when compared to the other gods", but, is there an in-universe non-meta explanation? Do people who ascend always get a bunch of levels as a gift from Ao when they receive the divinity package?

Thank you all in advance.