Vasin's page

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So, we are getting ready to do the boss fight and I was re-reading everything to get ready, and I noticed that for Taviah's tactics, they don't match up to her spell list. It says that she likes to use Harm and Acid Arrow, which are her coven spells, but they aren't listed in her coven spells. These spells aren't listed either in the list of spells specific covens get in the Secrets of the Coven section. I checked on Nethys and it's the same there.

Is this incorrect? It felt odd to me setting her up that she has NO combat spells really, except for one or two that are incredibly situational. Am I missing something?


Hello, Everyone

So, my wife and I are playing through Extinction Curse together, just the two of us (lots of modifying creatures so we don't die instantly since it's only two characters) and we are getting ready to explore Abberton. I think I have a decent handle on most of the encounters, but one has phrasing that I'm not sure how to interpret. It's for the Boar at Oldlin's Orchard. It's been convinced that people want to kill it and turn it's babies into bacon. My wife is playing a druid, so can communicate with animals without issue, but the text is confusing.

"Heroes able to communicate with the boar might be able to change her attitude from hostile, but Nature checks aren’t sufficient to persuade the boar to halt her attacks."

If you can communicate to change her attitude, isn't that usually a nature check for speaking with animals? What else could it be referring to here? As a druid, she really is trying to avoid harming animals.

Any advice would be great!


Hello, everyone!

So I am a new GM running Fall of Plaguestone for my group of three players, and because of the back story of one of the players, they are going to be running into an assassin character. However, I can't find a 2e stat block for an assassin. I've thought about creating a "PC Character" to make the assassin, but I am not sure if that will be fair to the players, or the poor assassin taking on three people at once. Can anyone give some advice on how to make this character for this?

Background and context, if it helps.

The player in question is playing an elf alchemist from Elidir who was planning on making a rebel strike against a garrison in Cheliax, via some explosives that were to be delivered. However, she messed up her formula to cause the package to explode early, still in Elidir...On a aqueduct...Which flooded the commercial city enough to hold business for a full day, and ruin some crops as well. In a strange twist, nobody was reported dead from the incident, but tens of thousands of gold from trade was lost, not to mention ruined crops. She decided it would be best to leave Elidir as quickly as possible, and joined the caravan bound for Etran's Folly. (Fun part of the character, every time she throws a bomb she rolls a d20 to see if she accidentally drops the bomb at her feet from sheer clumsiness, which was her own idea.)

After discussing her character's back story with her, I did some research on Elidir, and low and behold, there happened to be a secret temple in Elidir. A temple once dedicated to Nocticula, now devoted to Socothbenoth. Almost all of it's members drowned in the flood. The survivors have sent out the assassin from their group to find the one responsible for the flooding, and end them in as brutal fashion as possible.

Thanks for any help that can be given!