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Hey I am designing a trap room and I need help finding a spell that will cause the players to see themselves and other creatures as something else.
Monster I am thinking of having in the room is a Medusa and my party is comprised of seven level 4 people.
Ok I have a group of 5 4th level players and I want the last boss in a dungeon to be a young crystal dragon but there are some things about how to play the creature that I don't understand. First off it says it can burrow now what kind of action is that standard or full? The breathe attack it has does sonic damage but just how much sonic damage can make a player def or does it even work that way? Oh and does anyone have any cool Ideas for how I could make the encounter more interesting im open to any ideas. thanks!
Does anyone know what spell would be appropriate to make a gnome submersible immune to the pressures of the deep ocean depths? And if so could someone give me a chart that relates spell level with depths? The specific submersible is listed on page 53 & 54 in the 3.0 Arms and Equipment Guide. It is about 70 ft long and weighs about 10 tons. |
