| Full Name |
Varanog, Kobold Master of Magic |
| Race |
Kobold |
| Classes/Levels |
Sorcerer 4 HP 26/26 AC 16 Tch 15 FF 12, F: +2 R: +4 W: +5; Init +3; Perc: +3, Active: prone |
| Gender |
Male |
| Size |
Small |
| Special Abilities |
Trap sense +1 |
| Alignment |
Lawful Evil |
| Deity |
Dahak |
| Languages |
Common, Draconic, Undercommon |
| Strength |
4 |
| Dexterity |
16 |
| Constitution |
12 |
| Intelligence |
13 |
| Wisdom |
12 |
| Charisma |
16 |
About Varanog the Kobold
Speed: 30 ft
Base Attack: +2 CMB: -2 CMD: 12
Melee: dagger +0 (1d3-3/19-20)
Sorcerer Spells Known (CL 4th, concentration +9)
2nd (4 of 4/day) scorching ray
1st (7 of 7/day) alarm, floating disk, magic missle, ray of enfeeblement (DC 14)
0 (at will) acid splash, daze (DC 13), detect magic, mending, ray of frost, read magic
Bloodline: kobold
Feats: Combat Casting, Dodge, Eschew Materials
Traits: Focused Mind, Imposing Scion
Skills: Appraise +5, Bluff +7, Craft(traps) +9, Intimidate +10 (+12 vs kobolds), Knowledge(arcana) +8, Knowledge(planes) +2, Perception + 3, Spellcraft +5
Bloodline Arcana: If target is denied Dex bonus to AC, increase spell DC +2
Trap rune (SP): As a standard action, Varanog can sketch a single nearly invisible magical rune on any 5-foot square solid surface. When creating the rune, pick an energy type: acid, cold, electricity, or fire. When the rune is active, the next creature (other than self) to step on or touch the rune causes it to explode for 1d8+4 =damage of that energy type. (DC 15 Reflex save for half). Can use this 5 more of 6 times per day.
Equipment:
potion of cure moderate wounds (2) - used 1
reach metamagic rod (lesser) carvd with a pair of dragon heads
scroll of fireball (CL 7)
scroll of haste
scroll of mirror image
wand of chill touch (29 charges)
wand of mage armor (17 charges)
dagger
masterwork tool (Craft[traps])
small wooden statue carved in own likeness
list of names (he knows what they did)
majestic cape
silver crown
satchel filled with delicious mauve mushrooms
two vials filled with the tears of orphaned dire weasels
44gp
two oils of darkness, two cure light wounds, and a bunch of medium sized weapons and armor.