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My DM has came up with a magic item for each of us. It is essentially a artifact. We started with 4 players and have found 3 artifacts, we now have 5 players and we will be recieving the 4th one at the end of the Zenyth adventure. They are pretty powerful items but not unbalancing, i.e. it doesnt make one character a god (I guess this could be argued lol). I dont have my artifact yet (I'm the lame 4th player =( ) so I cant share what it does. My DM also posts on this site so hopefully he will see this thread and post the items as examples. When I get my Item I'll post it up here. Also, I know he did change some of the items around to have them make more sense for the individuals that carry them. Again, He could elaborate more on this. He posts under Frank Steven Jimenez if I remember correctly. Anyways, I think your on the right track for customizing your items, it deffinatly gets players more interested.


I hardly remember those encounters, its been so long, lol. The only one I really remember out of the 3 was the Kazmojen encounter. A ray of enfeeblment and a few good hits from the Barbarian and he went down. Once we realized he was healing, we stripped and manacled (masterwork) him up to bring back to cauldron as a prisoner. We had a harder time with his minions then Kazmojen himself.


Frank Steven Gimenez wrote:
Vandal21 wrote:
Here is how our Cryo Hydra encounter went down...
Are you one of my players? Al? Alex?

yeah, its alex, dont worry, I'm not reading any spoilers or any DM stuff you post, I like surprises =)


My_Lego wrote:

I am about to begin DM'ing AP1 and I have a question.

The Cryohydra in Zenith Trajectory is a CR 8 monster supposed to challange a lvl 6 party, right? This mean little guy does 21d6 cold damage DC 18 ref half in a cone every 1d4 rounds.

I can just see the party being all but wiped out from the 73 points of damage in the first round. So, am I missing something or should the cryohydra maybe be changed to something.. less lethal?

The AP seems to have several TPK situations of similar magnitude but the Zenith Trajectory seems to have an alarming amount.

//My Lego

I realize that this is an older thread but just had to post, since my group is currently on Zenith Trajectory. Here is how our Cryo Hydra encounter went down-rouge advances down one platform, fighter follows rogue once its determined safe, rogue advances another platform, cryohydra attacks, rogue makes all 7 reflex saves (go figure), roll initative, cryohydra attacks rogue, does some dmg, ranger wacks it with an arrow (I cant remember if he crit or not), Fighter feather falls next to Hydra, Wizard goes-scorching rays-hydra is vulnerable to fire-crit on one of the rays-doesnt roll under 19dmg on any of the rays-does 87 points-Hydra Dead. We are all 7th level. I can see how it could be challenging, its one of those encounters that if you just charge into it, well, your gonna die.