XP: 0
Initiative: +0
Hit Points: 9/9
Stamina points: 5/5
Resolve Points: 4/4
KAC 13 (10 +1 Dex + 2 Armour)
EAC 12 (10 +1 Dex + 1 Armour)
Fortitude +0 (+0 Base, +0 Con)
Reflex +1 (+0 Base, +1 Dex)
Will +4 (+2 Base, +2 Wis)
BAB +0
CM AC +21 (8 +13 KAC)
Speed 30'
ACP 0
Attack options
+0 Melee Unarmed +0 (1d3)
+1 Ranged laser pistol, azimuth (1d4 F, 80', 20 charges, crit: burn 1d4)
Feats
Skill Synergy (Culture, Diplomacy)
Weapon proficiency (longarms)
Theme features:
Theme knowledge: Life sciences (bioengineering) - +1 to skill checks; -5 to DCs relating to knowledge of bioengineering.
Class Features
Spell cache: 1/day, cast any spell known.
Skills (8 points/level)
Computers +7 (1 rank, +3 Class, +3 Int)
Engineering +7 (1 rank, +3 class, +3 Int)
Life Science +7 (1 rank, +3 class, +3 Int)
Mysticism +6 (1 rank, +3 class, +2 Wis)
Physical Science +7 (1 rank, +3 class, +3 Int)
Piloting +5 (1 rank, +3 class, +1 Dex)
Culture +7 (1 rank, +3 class, +3 Int)
Diplomacy +4 (1 rank, +3 class, +0 Cha)
Spells:
0th (DC 13) -- Detect magic, Mending, Psychokinetic hand, Token spell
1st (3/day, DC 14) -- Identify, Overheat
Combat gear
Armour: Second Skin (250 creds, +1 EAC, +2 KAC, 1 slot)
Weapon: Laser pistol, azimuth (350 creds, 1d4 F, 80', Burn 1d4, 20 charges)
Ammunition: Battery 20 (60 Creds)
Gear:
Equipment
Backpack, industrial (25 creds)
Tool kits - engineering, hacking, trapsmith (60 creds)
Tier 1 computer (miniaturised) / comm unit (62 creds)
Miscellaneous possessions - clothing, etc. (80 creds)
Cash
113 Creds
Languages: Common, Brethedan, Triaxian, Akitonian, Vercite, Ysoki