
ValthonisWolf |

I've actually had some success with a variant on the Oradin utilizing a Life Shaman as the base instead. The con is that it's less stat-synergistic, but given the fact the Shaman is only there for a dip anyways, just grab a few spells that aren't terribly dependent on caster level or DC.
In exchange, you get a familiar (whose HP scale off your total HP and could stack with a Chosen One paladin), a witch hex (because you can grab Life Link with your first hex and the Channel Energy is baked into the Life spirit), and you don't have to worry about a curse.
Given the racial stat bonuses, archery is solid and good for making sure you aren't being overloaded with damage from too many sources, but taking Fey Foundling ends up delaying the required archery feats a fair bit, whereas melee only really needs a decent Strength and Power Attack for relevance, so it might be the better option. You got really good rolls, so stats shouldn't be an issue regardless.
If you go archery, a +1 Seeking composite longbow is the way to go, and maybe some +1 mithril armor. If you're going melee, something to beef up your Strength and/or Charisma might be good.
Thanks for the post, after reading it I did go ahead and go that route!