Illia Ean

Valeria Barone's page

23 posts. Organized Play character for Ythiel.


Full Name

Valeria Barone

Race

Human

Classes/Levels

Occultist

Gender

F

Size

M

Age

27

Alignment

LN

Deity

None

Strength 10
Dexterity 13
Constitution 12
Intelligence 16
Wisdom 12
Charisma 10

About Valeria Barone

str 10 (8)
dex 13/15
con 12
int 16 (14)
wis 12
cha 10

HP 11
AC 13 (10 base +2 dex +1 dodge); T: 13; FF: 10
BAB 0
Init +2
Fort: +4; Ref: +3; Will: +4
Speed: 30'
Skills:
Knowledge (Bloodlines) r1 +7
Knowledge (History) r1 +7
Knowledge (Occult) r1 +8
Knowledge (Planes) r1 +7
Knowledge (Religion) r1 +7
Linguistics r1 +7
Perception r1 +2
Profession (Educator) r0 +2
Sense Motive r1 +2
Traits:
- Arcana: At the Grave (+2 to save vs. fear and death; knowledge: history is a class skill for you)
- Other: Dabbler (+1 trait bonus to knowledge: occult checks)
Feats:
Light Armor Proficiency
Simple Weapons Proficiency

Bound Weapon (BONDED WEAPON You’ve found your weapon. Benefit You gain a bonded weapon. The following traits apply to your bonded weapon:
• You gain proficiency with this specific weapon. • You gain a +1 trait bonus to hit to a single combat maneuver when using this weapon.
• If you possess the psychic weapon ability, you can channel that ability through this weapon as if it were an extension of yourself. SPECIAL You cannot apply this feat to firearms of any sort. You can gain this feat more than once. Each time, its effects apply to a new weapon.)

Extra Mental Focus (4)

Psychic Strike (PSYCHIC STRIKE (COMBAT) You draw upon your own inner power to enhance your otherwise mundane weapons. Prerequisites Ability to cast psychic spells, bonded object or bonded weapon. Benefit As a swift action, you can imbue your bonded weapon with a fraction of your psychic power. For one minute, your bonded object or bonded weapon deals +1 damage and is considered magical for the purpose of overcoming damage reduction. This bonus increases to +2 at 5th level.)

Bloodline Powers:
Hell's Own Heart (resist 5 negative energy; +2 racial bonus on saves vs. death effects, energy, negative energy, and necromancy spells and spell-likes)
Hell's Kitchen (resist 5 fire)
Eyes of the Infernal (low-light vision)
Devil's Tongue (+4 to Linguistics and gain 1 rank when you put a point into Linguistics)
Career:
Tier Bonus: +1
Career Ability Modifier: Intelligence; +3
*Talent:
- Fine Details: You choose one Knowledge skill which best represents your academic field of expertise. Whenever you fail a check using your designated skill by less than your tier modifier, you can spend a full-round action to make the check successful.
Class Features:
*Class Skills: Knowledge (Bloodlines, Occult, Planes, Religion), Linguistics
*Mental Focus: 6/day
*Pierce the Veil
*Psychic Weapon
*Implements:
- Abjuration: Resonance Power (Warding Talisman +1); Base Focus Powers (Mind Barrier: 2 thp); Focus Powers: Planar Ward (Sp)
As a standard action, you can expend 2 points of mental focus to surround yourself with a planar ward. Creatures not native to the plane that you are currently on take a –4 penalty on attacks against you, and you receive a +4 circumstance bonus on saving throws against the spells, spell-like abilities, and supernatural abilities of such creatures. This ward lasts for 1 minute.

- Transmutation: Resonance Power (Physical Enhancement +2); Base Focus Powers (Legacy Weapon +1); Focus Powers: Sudden Speed

Spells:
Spells/Day: -/2
Spell DC: 13 +spell level
*Cantrips:
Message
Resistance
*First:
Gravity Bow
Shield
Threshold:

Encumbrance:
Light: 33 lbs
Medium: 34-66 lbs
Heavy: 67-100 lbs

Equipment: (Tier 1: 500x2, Traits +0, Career +0, Charisma Bonus +0, )