Armor training 2-check penalties reduced by 2 (min 0) and max dex increased by 2
weapon training 1-When using anything within the flail weapon group, he receives +1 to attack and damage
bravery 2-+2 to fear effects
Can move in medium and heavy armor without loss in base speed
Racial abilities
Spoiler:
+2 any ability score
medium size
normal speed
low light vision
skill focus feat, elven and human blooded when race counts
+2 perception/enchantments
Immune to magic sleep
2 favored classes (Fighter/Hellknight)-gain +1 hp or skill point/lvl of favored class
Languages-Elven and common, bonus-any except secret
Equipment
Spoiler:
Heavy Flail +1
Fullplate +1 of light fortification, with armor spikes, blackened and charred but almost obsidian
Composite longbow, +4 strength mod
Wayfinder (standard)
Pathfinder pouch
Bag of Holding I
Ring of protection +1
Ring Natural Armor +1
Hand of the Mage
Elixir of Truth
Universal Solvent 2x
Potion of Feather Fall
Potion of Cure Light Wounds
Vest of Resistance +1
Belt of Dex +2
Basic provisions-Pen/ink/parchment/tracing tools/chalk/marbles/powder/torch/flint and steel/rations/waterskin/wax/light and heavy rocks/feathers, etc
23,100gp of 23,500 spent
AC 24 (10 armor, 2 dex, 1 NA, 1 deflect) FF 22 Touch 13
25% to ignore crit or sneak attack
HP 57 (7d10+14 from con+5 from favored class)
Init 2
Immune-Magic sleep
Fort 8, Ref 4, Will 3 (5 to fear and enchantment)
BAB 7/2, CMB 10, CMD 12, Spd 30
Heavy flail +14/+9, 1d10+4, 19-20x2
Composite longbow (str +4) +8/+3, 1d10+4, x3
Feats-Wpn focus (heavy flail), intimidating prowess (add str to intimidate checks), power attack, cleave, disruptive (increase caster DC's for defensive casting), skill focus (intimidate), vital strike (one full attack action at highest BAB, roll damage twice, don't multiply bonus damage on crit), cornugon smash (Damage enemy using power attack, immediate intimidate check as free action to demoralize)
Traits-Masterful Demeanor (+3 intimidate to non-human humanoids) and Anatomist (+1 to confirm criticals)
Hellknight
Spoiler:
Requirements:
BAB +5, Martial and armor proficiency all, lawful, defeat devil in ceremony witnessed by another hellknight
Details are in campaign setting for orders, and prestige class is in adventure path 27 (don't have it yet)
Mission (DM only):
Spoiler:
your mission is to acquire and find out as much about Black Razor as possible, while the blade must be returned to the Vault in Absalom, the Cheliax Pathfinders want to know more about this blade.