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Oh. Didn't pay attention to the dates. I was looking on info for my new diviner and google got me straight to this thread.


uriel222 wrote:
So if I use the ability and roll, say, a "10", and then rolled my attack and got an "8", I could replace the 8 with the 10?

I'd say no.

If you check the cleric's Luck domain :

Quote:

Good Fortune (Ex): At 6th level, you can reroll any one roll that you have just made before the results of the roll are revealed. You must take the result of the reroll, even if it's worse than the original roll. You can use this ability once per day at 6th level, and one additional time per day for every six cleric levels beyond 6th.

The cleric's ability clearly says it is a re-roll. It is not about prescience ("I knew I'd succeed"), but luck ("Sheesh, almost fell but managed to hang on, phew!")

Now check Prescience's wording :

Quote:
At any point before your next turn, you may use the result of this roll as the result of any d20 roll you are required to make.

Keyword is required. You didn't make the roll yet. If you could reroll, it would most likely have said "of any d20 roll you make", or something along those lines.

Here required does NOT mean forced. If you want to attack, you are required to roll a d20 for the attack to happen.

Now it says "before your next turn", because as already mention you can use it after your turn is finished (for a save or what not).

In game this means :
- Beginning of my turn I take a free action to roll a d20 (prescience)
- During my turn I attack. I roll OR take my prescience roll. I choose to roll, so I still have my prescience roll in the bank. My turn ends.
- Enemy caster throws a fireball. I use my prescience roll for the reflex save.

------

As a player that's how I'd encourage the GM to view it. Else it's just too good at lvl 1. Keep in mind "Good Fortune" isn't as good (you could re-roll worse, potentially a fumble!) and it's a lvl 6 ability.


I disagree with Nosig.

nosig wrote:
Are wrote:

nosig: "a roll you are required to make" is a roll you haven't yet performed.

If you choose to use prescience for a roll, then you never make the roll itself. Instead, the result of the roll is the prescience result.

You can't wait to see what you would roll before choosing.

Many times I effect rolls I am required to make after I have made them. Sometimes I even re-roll rolls I am required to make after I roll them.

"any point before your next turn" - not "any point before you roll a d20"

I wish to use the prescience roll after the D20 is rolled, but before it is assigned to my skill check. Just like many other effects that I can use as swift actions (such as gallent inspiriation or the shirt re-roll).

I AM choiseing to use the ability before the result of the check is known, just after the d20 is rolled.

As I said above, (IMHO) the turn sequence is:
3) (need to) do something that requires a d20 roll.
3a) roll that d20
3b) choose to "use the result of the Prescience roll as the result of this d20 roll". Or not.

It appears that you feel Presience requires this to be
3) (need to) do something that requires a d20 roll.
3a) Before rolling the D20 choose to "use the result of the Prescience roll as what the result of this d20 roll would have been".
Or
3b) Choose not to take the result of the Prescience roll as what the result of this d20 roll will be, and then roll the D20.

In other words, I think you are saying, a person must choose to use (or not use) the Prescience roll BEFORE he rolls the D20.
I think on the other hand that a person may roll the D20 and then choose which die to apply to the skill check. I feel this way because the skill discription says: "At any point before your next turn, you may use the result of this roll as the result of any d20 roll you are required to make." and it does not say "At any point before your next turn, you may use the result of this roll as the result of any d20 roll you are going to...

If you check the cleric's Luck domain :

Quote:
Good Fortune (Ex): At 6th level, you can reroll any one roll that you have just made before the results of the roll are revealed. You must take the result of the reroll, even if it's worse than the original roll. You can use this ability once per day at 6th level, and one additional time per day for every six cleric levels beyond 6th.

The cleric's ability clearly says it is a re-roll. It is not about prescience ("I knew I'd succeed"), but luck ("Sheesh, almost fell but managed to hang on, phew!")

Now check Prescience's wording :

Quote:
At any point before your next turn, you may use the result of this roll as the result of any d20 roll you are required to make.

Keyword is required. You didn't make the roll yet. If you could reroll, it would most likely have said "of any d20 roll you make", or something along those lines.

Here required does NOT mean forced. If you want to attack, you are required to roll a d20 for the attack to happen.

Now it says "before your next turn", because as already mention you can use it after your turn is finished (for a save or what not).

In game this means :
- Beginning of my turn I take a free action to roll a d20 (prescience)
- During my turn I attack. I roll OR take my prescience roll. I choose to roll, so I still have my prescience roll in the bank. My turn ends.
- Enemy caster throws a fireball. I use my prescience roll for the reflex save.

------

As a player that's how I'd encourage the GM to view it. Else it's just too good at lvl 1. Keep in mind "Good Fortune" isn't as good (you could re-roll worse, potentially a fumble!) and it's a lvl 6 ability.