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My DM and I came across Druid Herbalism, and we're having a bit of fun with it.
The character we're working with is a PC, Dwarf Druid 4th level focusing on incorporating magical healing shrooms into beers, ales, and potions. DM gave me a Dwarven Tankard with the following properties:

- Functions as a Masterwork Light Steel Shield
- Can store one potion or brew
- Provides +1 AC
- Is reinforced to work in combat (1d4 damage + strength)
- Is also a druidic focus (because funzies)

So, got me to thinking, how could I capitalize on this?

The immediate idea I have is Nature Fang Druid leaning into Weapon and Shield for Improved Shield Bash (1st feat), Power Attack (Feat at 3rd), and Two Weapon Fighting (Talent at 4th). However, I'm not a cleric, and can't benefit from Cayden Cailean for Two-Weapon Drunkard.

So, what other ways could Druid benefit from the power of Druidic Booze?

Edit: Stats are as follows (rolled):
Str 16
Dex 9
Con 18
Int 14
Wis 18
Cha 13


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Thank you, kindly.


Always. Doesn't matter which campaign I'm in. Night ambushes tend to be an assumed thing between towns, unless I or my party have prior established guards on the roads through a faction, or some other related measure.


You mentioning cloud spells gave me an idea.
Ashen Path
I can make this a mainstay in my prepared spells once I hit fourth.


Apologies for posting this when I already have another thread going. This kind of came out of the blue, and receiving magic items of any kind is rare for me with my current DM. I would very much like to keep this thing alive and well.


This is an item my DM gave me. I see the value in it. However, I don't know how to keep it alive, or prevent it from being stolen.

Small Construct
- Blindsense 90 feet
- Alarm/at-will
- 30 ft. movement (floats, doesn't fly, cannot elevate or descend, only has a move action or standard. can't do both, or double move)
- Shares vision with owner
- +15 perception
- AC: 15
- Health: 20
- is a floating, bronze eyeball that lasts 8 hours a day

No damage reduction
No evasion
No defensive capabilities

I am third level. My only other magical items are my spellbook and goggles of night. Buying magical items isn't an option because there isn't a magical shop within a month's travel. I do not have anything else. (3rd level exploiter gnome wizard)

Current wealth is 12 gp. I'd almost say this DM is low wealth, low magic, and very martial oriented.

Any advice is appreciated.

edit: corrected movement, race, level, and the duration detail


As the above states, I'd like to create an undead mount for my necromancer.
He'll be 5th level soon, and rather than create a horde of undead, I'd like to create one large sized beasty that I can ride about while shooting out spells, or send into combat if need be.

No 3rd party
All Paizo

Current level is 4th.
Current build is Elf Exploiter Wizard (Potent Magic)
Feats are:
- Improved Initiative
- Spell Focus: Necromancy

I'm also looking for a good 5th level necromancy feat to either boost my singular undead mount, or further boost my necromancy spell DCs.

Your advice is appreciated.
(I looked around the forum and more often than not, people tend to make hordes of undead when I'm focusing more on the save or suck side. Hence why I'm seeking advice in this thread.)