New Order: The Order of the Raven
Edicts: The cavalier must protect the lands of men from the predations of supernatural foes. He prefers death to surrender against such monstrosities and in combat can offer no quarter to those he is sworn to destroy.
Challenge: Whenever the cavalier issues a challenge, he receives a +1 dodge bonus to his AC against attacks made by the target of his challenge. This bonus increases by +1 for every four levels the cavalier possesses.
Skills: The cavalier adds Knowledge (arcana) and Knowledge (religion) to his list of class skills. In addition, the cavalier can add his Charisma modifier to saves against fear effects, including Fear and Horror checks.
Black Shield (Ex): At 2nd level, the cavalier gains Greater Iron Will as a bonus feat. He does not have to meet the prerequisites for this feat.
Raven’s Strike (Su): At 8th level, the cavalier can prevent his opponents from using their unnatural abilities. As a swift action following a successful attack roll the cavalier can disable the use of one supernatural or spell-like ability the creature possesses. The target of the strike gains a Will save (DC 10 + half cavalier’s level + cavalier’s Strength or Dexterity bonus, depending on which ability modified the strike’s attack roll). If the target passes its save, the cavalier can’t use this ability against the creature for 24 hours. If the cavalier knows of a specific special ability, he may designate that ability as the one disabled; otherwise, the GM determines randomly. The target may make another save each round to regain the use of the disabled ability, but suffers a morale penalty to the save equal to the cavalier’s Charisma bonus if threatened by the cavalier at the start of its turn. Creatures without supernatural or spell-like abilities are not affected by this ability. The cavalier can use the ability once a day plus one per 3 levels after 8th.
Dark Soul (Ex): At 15th level, the cavalier permanently gains the effects of death ward. The ward has a caster level equal to the cavalier’s level. If dispelled, the cavalier can restore the ward as a move equivalent action.