Uriel Schiffer's page

Organized Play Member. 4 posts. No reviews. No lists. No wishlists. 4 Organized Play characters. 1 alias.


RSS


Ah right i forgot this is not 3.5 anymore XD


So, since i got an eye on the Inquisitor class i got a question about the Cure and Inflict Wounds spells...
So since the Inquisitors doesn't have the same restrictions with allignment/spells/ways to act as Clerics, did they can use/learn both spells?


As a DM i find random encounters wierd, maybe couse i plan everything, if you find your campaign combat starving what about put multiple path choices with different endings (most of them in fights, couse you know "real pirates always want to fight", maybe you could add Pirate Hunters to the campaign that "randomly appear", maybe add some bosses to that pirate hunters faction too; focus on real pirate life (i mean assault ships around the sea, escape from pirate hunters and the royal millitia) and add some fantastical issues marine monsters, cursed seas, islands and stuff, some treasure hunting and maybe some undead pirate army who wants to retrive something your PCs got; and since Pathfinder got firearms why not some Ship to ship combat (very tactical and beatiful combat) (maybe you could use Stormwrack D&D 3.5 manual for some help on sea related campaings)


So i was looking for some help to improve a Xbow Sniper build that im making; this is for my first PFS play, and actually my first time playing pathfinder; anyways, i´m looking for some Xbow sniper thing that can handle a little of meele combat, cause, well the possibilities of an encounter in a 2x2 room, are quite of occasional...
As far as i made it this is what get.

Race: Human (Because the limitation of classes <no Aasimars allowed D; unless you have a Chronicle Sheet thing(?)> and for the bonus feat of course).

Class: Rogue 1 (No archetype, maybe Sniper IDK).

Str. 10 +0
Dex. 16 +3
Con. 08 -1
Int. 16 +3
Wis. 14 +2
Cha. 12 +1

The idea is a Rogue 14 (Maybe get some Ki Pool and Ninja Invisibility and low-light/Darkvision tricks cause i´m a human Rogue and my biggest weakness are work or fight in a Dark area where no light sources exist), Fighter 6 (Fighter levels are for feats, feat requeriments and the Crossbowman Archetype), and no PrC´s cause most of the 3.0/3.5 sweet range PrC´s niether exist or are not avaliable, and IDK any PrC´s for ranged type characters.

The class levels and feats that i would take will are:
2 levels of Rogue. (1-2)
A.F: Rapid Reload (Heavy Crossbow).
1.F: Point Blank Shot.

1 Level of Fighter. (3)
2.F: Rapid Shot.
A.F: Crossbow Mastery.

1 Level of Rogue. (4)
No Feats Acquired.

3 Levels of Fighter. (5-7)
3.F: Precise Shot.
A.F: Weapon Focus (Heavy Crossbow).
4.F: Snap Shot.
A.F: Weapon Specialization (Heavy Crossbow).

6 Levels of Rogue. (8-14)
5.F: Point Blank Master
6.F: Combat Reflexes.
7.F: Improved Snap Shot.

2 Levels of Fighter. (15-16)
8.F:
A.F:

4 Levels of Rogue. (17-20)
09.F:
10.F:

Im tempted to get Empty Quiver Style feat and their feat tree just to see how it works in real time, but maybe Far shot, improved Far shot, improved Crit. (and his Crit. Effect feat decendents) and Clustered Shots would help me in the sniper idea.

For Rogue talents maybe get
Superior Sniper.
Ki Pool.
Ninja Trick: Vanish Trick.
-
-
Adv. Talent: Unlock Ki.
Adv. Ninja Trick: Hidden Blade.
Adv. Talent: Stealthy Sniper. (If effect stacks with Superior Sniper).
-
-

i don´t have more ideas for the talents and Adv talents, maybe get magic trick talent line and get True Strike or Gravity Bow for some spicy damage.

Cause idk much about magical items in PF i made a little research and i found that Sniper Googles would be pretty effective for a Rogue Sniper, and maybe a Dex item (Dex belt i think it is), a Int. item, and thats all for now...

P.S.: i have a little question (and idk if i can add it to the post) about Sneak attack and corporeal undeads and constructs, as far as i read are now applicable for that type/subtype of creatures?