What I cant understand is that on bleeding critical feat, it says:
"Benefit: Whenever you score a critical hit with a slashing or piercing weapon, your opponent takes 2d6 points of bleed damage each round on his turn, in addition to the damage dealt by the critical hit. Bleed damage can be stopped by a DC 15 Heal skill check or through any magical healing. The effects of this feat stack."
Each critical adds 2d6? so 2 criticals will be 4d6 bleeding damage?, this will be against the main rule that no 2 bleed effects will stack.