| Brooklyn85 |
New-ish GM here.
Little unsure about how to make money using Profession/Perform/Craft. I understand the rule on a technical level, just wondering on a role-play level. If a single check represent a week's worth of time, how exactly does this get played out?
For instance, it's the start of the adventure and things are going on a day-to-day basis. Does the player have to commit sometime in the village "working" each day, and them make a craft check at the end of the week? Or do they go ahead and make the craft check, assume they spent some time each day in the village "working", and then make another check each week?
Just not sure how this is properly incorporated into gameplay. I bet there are several takes on it. Anyone have advice?