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Twilight Oracle Nephele's page
16 posts. Alias of EevéE Zamora.
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Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
Seeing the beast in all on its tentacly-ness, Nephele realizes that they all had been transported to some sort of island by the water princess.
Allowing herself to focus back on the matter at hand Nephele can see that the beast seemed to be subdued but where is this head-strong little girl sending the fiend?
These young maidens didnt seem to be destroying the beast.....
so where are they sending it; and for that matter can these people be trusted with a demon such as this?!?
What to do??What to do?? A beast such as this must be sent back to the Abyss, but getting in their way will only create a rift between us.... I MUST HELP!
"What can I do to help fair maiden? Push the beast into the portal downward from above?"Nephele turns to Naiad..
Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
Hearing the slight mumbles of the ghostly servants Nephele turns now to the ceremonial smoking staff.
Glowing ever so brightly she begins to blow upon in as if it were an ember getting brighter with every breath. Exhaling and inhaling seem to fade as the orb itself began to shine brighter and brighter.
Closing her eyes, Nephele began preparing her counter reciting the chant over and over...
She attempts to contact Tepeu the father God that had breathed life into us all....
"Father Tepeu take their breath,
silence them till nothings left..."
Breath of Tepeu: 2d6 - 1 ⇒ (3, 5) - 1 = 7
Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
As soon as Nephele sees the beast making symbols in the air with her fingertips, and knows now is the time for action.
A two meter long wooden pipe, carved along its entire length with solemn imagery of children in torment, journeying to the gates of judgement. A small bowl near the top holds a glowing nodule of incense, tendrils of smoke curling up and around a floating golden orb. The stem wraps around the staff like carved smoke, branching off from the staff near the top.
Nephele takes a long draw from the pipe, noticing the survents still mulling about in the background. As the smoke leaves the shaman's lips, it loops and curls round the nearest ghost, causing them to drop a tray of untouched drink glasses, and drift nearer.
Nephele draws a crooked knife from a free sleeve and holds it over the sacrifice.
"Ancient courier of the sky, Bacab, drop your burden on this unworthy beast."
Sky Unloaded: 2d6 ⇒ (1, 6) = 7

Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
this feeling, i've never experienced something like this...
Am I dyng or being reborn?
Feeling himself being lifted into the air by some unknown force, shimmers of light begin to spin around him. Spinning faster and faster the shimmers begin to force themselves around the different contours such as his hair, skin, nails, clothing of his body and sort of latch on right before bursting individually in unison to reveal a body clothed with light.
Mist appears to begin to gather from every corner of the room swirling as the shimmers did to form hair and clothing.
Revealing a feamle clothed in Mayan-esque garb with goldenrod ascents.
Nephele, eyes still closed seemed to glide downward with the wind as if the Air itself was at her every command. Being placed upon the ground, it is as if she was bowing geshia style to the being of destruction.
Looking up and upon the monster of darkness, her eyes appeared to contain the shimmers of gold that had tried to bind her...
"You..... fiend of the Mystics, are out of bounds here and I must rectify your presence..."
Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
Hearing the words seem to slither from the man in red's mouth ever so fluidly.
It was as though they had some sort of mystical rhythm, taunting...
There has to be a reason for all of this.... quija boards?? Summoning spells? something had to have unleashed this chaos into our world. For that matter, who was this man to insist anything of us; and why would we listen?
Shaking a little I begin to bring the quill up to my face, I part my lips slightly and stick out my tongue and drench the feather end with my saliva.
As a single bead of sweat rolls down my face, just as he predicted I found myself blindly whispering,
"A part apart; a fate undone;
By blood and rote, I seal this heart;
Bind this spirit;
turn the lock, and rise again to keep the watch...."
transformation: 2d6 ⇒ (3, 4) = 7
Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
Seeing the man clad in all red, I instantly begin to swoon... silently.
I've never had this feeling before, am I just envious of that jacket, or... I want him. I've never wanted someone before. Maybe it's just that I want to be him. Either way, this character and his apparel isn't safe in my presence.
"I dare to ask who you are, and for that matter, what you are. More to the point, what is this pact of which you speak?"
Feeling May's presence as she walks over, I begin to feel more at-ease. I hadn't been sure leaving her to fend for herself was safe, and knowing she's nearby and out of harm's way sets my mind at ease.
Now, I look back to the monster at hand, and the girls leaping through the air in historical reenactment attire.
Not to mention one of them seemed to be a full grown man before turning into a pre-pubescent girl...
Through grit teeth I ask the man in red: "Tell me what I can do to help them destroy this fiend."
Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
I look off in the direction that Sora gestures to, talking about deeper within the dream, and I bite my lip.
It doesn't seem to make much sense for me to go deeper down the rabbit hole at this point.
Looking around, I also notice the young women outside fighting.
"For now, my friend, be safe." Ignoring the offered hand, I dive through the bubbled dome, quill pen in hand still glowing in all its brilliance. I rush through the barrier with hopes to intervene on Tracy's behalf. Seeing the blade miss her, I duck and slide across the floor to take the blow from the phantasm.
I don't know quite how this cloak works, but I'm bound to be better quipped to take a hit than she is.
Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
Not quite sure what the girls (Sora&May) were actually doing behind me, I focus most of my energy on preparing for the potential attack that might occur. These little she-demons didn't seem to be all that tough on their own one-on-one, but facing a hoard...ughhhhh
I'm glad I have this cloak on my side
Hearing Sora as she takes off the hoodie, I sort of glance back at her noticing the shirt with the huge hammer I cut a slight smile her way seeing that she now was trying to operate the pots magical ability.
Turning back to the hoard with their knives at the ready I begin to point the glowing quill at them screaming:
"Don't You Come Any Closer?!?! I MEAN IT!"

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Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
Seeing the arcs of electrical energy coming off the dome like bubble that seemed to separate us from other normal looking figures, I feel some of this energy surge against my hand and I flinch. It seemed to sting a little but I felt that I could bust thru this electrical/spiritual barrier with minor injuries.
But could my new companions do the same? Would they have the strength?
Hearing the strange "Ort?" sound from behind, I turn back to Sora and May. Walking over to them slowly,whispering once I got close enough:
"my new found friends, I don't think we should be here much longer. The claniods seem to have caught on to our presence."
Knowing that this also wasn't apart of how the game system was played and being the man that I wanted to be I begin to position myself slightly in front of Sora and May as to shield them from any damage the schoolgirls might could inflict. Also I sort of nod them toward the bubble dome, picking up the clay pot that was closest to us. Turning to Sora,"I'm going to try and hold them off if anything gets tricky... for now you both should head thru the dome quickly."
Placing the emergency backpage on the ground in front of me, I reach inside and grab the cloak that seemed to soak up the essence of the light around it and my quill that seemed to glow even brighter within my hands...
Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
Seeing that the cloak was the conclusion of the mixture, I stash it and the rest of my belongings back into the emergency backpack.
Now, looking down at the book that was slide over by May. It did seem to glow as my quill did. Reaching back into my bag, I retrive the quill as it too glows with shades of orange and gold.
"May, would you like to mix this book with your feather?"
Glancing back at the sight of others through this domed circle that appears they are doing some sort of ritual summons or something. I instantly turn back to Sora,
"I totally agree, this isn't apart of the games story line."
Walking up to the up to the bubble like dome, I try to touch it with my hand...

Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
" You two obviously are not part of the gaming system. Lets all calm down. Sorry about before, this game is getting to me. I've been here for so..... long it seems."
At least that's what I think. NO! I'm the one with the unclouded mind, a mind that analyzes everything down to the minut detail...I'm not going to start believing in all of this hocus pocus crap! THINK STRAIGHT Hiro-san
"First, you - Clanoids are little minions that are within the game and it seems that some type of entity or alien thingy has brought us all here, inside of this game I use to play: Mischief Makers. I've played now, I don't know how many times and always get to the end and it's my mother that destroys me. Hopefully with these." Holding out the three feathers, and points to the clay pots. "by placing these in the vessel with an item that we have brought with us."
I begin to walk over to the pots and demonstrate what I was talking about...
Picking up the clay pot, I place one of the feathers inside. Placing the clay pot down ever slowly down on the ground, I then start rummaging through my bag only to find my Boy Scouts all-in-one handy dandy tool as well as an unopened emergency blanket package.
I proceed to open the package and places the blanket inside the clay pot as well.
Grabbing the pot off of the ground,
"By adding both items into the pot within this game this should give us something either completely off the wall and strange or very useful. Either way this first combo is going to be our test run."
"Now all I have to do is --- Shake, Shake, Shake!"
Shaking the pot vigorously...

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Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
not hearing the little claniod looking figure at first, I go over and pick up the feathers and return, walking into Sora yelling.
"Whaaaaa... I didnt know you could speak, female Clanoid! What have you done to my surroundings?"
Escorting these "Claniods" seemed to be the name of the game until these two showed up. Piece of garbage is playing tricks with my mind... Peculiar as well that these "two" need escorting across.
I've played this game now for about a zillion times.....
Am I going MAD?!?!
Instantly, I thought that both of them or at least one could be a glitch within the gaming system. Being engrossed within the game for so long I try to think as rationally as possible.
But this GaMe....I MuSt Go On!
Trying to snap back into reality, I replay what the little one had said again..
Repeating the line again...
"Where have you taken us?"
Recomposing myself,"Hold on, did you say where have 'I' taken you both? Now I know I'm not going crazy."
"My name is Hiro, and it seems that I'm- we're stuck within this game system within the abandoned Mall. Unfortunately, it (the system) seems to feel the need to embellish my childhood life from Academy days."

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1 person marked this as a favorite.
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Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
Seeing this arcade machine simulating what appears to be my adolescent years in secondary academy, I begin to quietly examine the workings of the game in its entirety(controls, monitor, coin deposit, etc.) Finding that it seemed to play like a game from my past, Mischief Makers.
As the head prefect in the school, I was commonly tasked with monitoring the main hall during class exchange. Most of the time I would have to stop kids from running or occasionally breakup a fight. So within the game I found myself doing the same as the main character would do within the game. Moving students from one place to the next to make achievements and answering various questions when purposed to me by the "Clanoid" students. I see that organization and analytical thinking seem to be the name of this game and not to brag but I tend to master such skill checks.
Getting to the boss battle with all its glory, like I've been waiting for this moment for years I sort of take a step back and think to myself that I now have gotten a little too engrossed in this game machine. Turning back to the game because of the music exuding begins to overwhelm my inward contemplation. With its final chime of terror she appears, my mother.
One look up at her and I freeze in terror as she lets out the words, "Why must you wear those pants and not a skirt Miku my daughter?" and at that moment I feel my heart begin to crumble with her disappointment. With this, the screen fades to black and I feel my conscientiousness being moved to a a familiar location. I open my eyes and I'm back to the starting point of which I begin, the main hall of my secondary academy.
Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
Feeling that nothing happens out of coincidence, I stop to think on what I should do in this situation. Being somewhat analytical, I think that there must be some message or reason behind this arcade game, out of the blue starting up as I leave the arcade and find the escalator.
So hearing the machine crackle to life with my departure, I felt the need to let the journey ahead of me wait a little longer and go over to examine further.
I attempt to go back the way that I came to investigate this distorted noise coming from one of these rusty machines.
Hope: 0 ~ Magic: 1 ~ Trauma: 0 ~ Fate: 0
For my Final Project I was given the topic of highlighting local businesses that have or once were a major contributor to the city of Obusa. Being somewhat of a jaded person I chose to think outside of the box and examine the old abandoned mall as the focal point of the project. All of the rumors that had been buzzing around campus also helped justify my decision of picking the mall.
Bringing only my cell phone, a notebook and quill pen (a personal gift given to me by a previous mentor) and an emergency backpack just in case; I set out on foot to my destination travelling through the woods. Entering the Bay Street Mall through the west side entrance, cellphone in-hand, using it as a flashlight.
What I was thinking for my magical girl was control of birds and winds, like the sky in general. I'd like my color to be goldenrod, and you can see the name I have chosen above. I'll have the description and answers for Hiro posted on the character sheet in a bit.
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