Harsk

Tulkash's page

Organized Play Member. 27 posts (233 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 2 aliases.



Sovereign Court

Hello everybody, after analyzing the fighter and barbarian classes I think I found out the barbarian class is substantially better at doing what the fighter should be doing... i.e. dishing out damage and kill stuff in melee. On top of this the barbarian class seems more versatile (more skill points) in out of combat situations.

Now I realize most people already know this, but I think this is quite wrong. The fighter class is very limited in what it can do, it's a one trick pony if you want, and being worse than another class at doing its sole job makes the class itself pretty unappealing (imo). After all I can have a human barbarian hit with combat bonus of +8 (1+5+2) and cause 2d6+12 (5+2+2+3) dmg while raging at lvl 1 (Using a greatsword and with power attack and furious focus as feats, 20 points stats), something no fighter builds can hope to emulate at lvl 1 (imo).

While it's true the fighter gets more feats and therefore more customization, the core advantage of the barbarian stays mostly the same through all levels and to even have a chance a fighter would have to put everything in increasing AC hoping to wear out the barbarian.

I usually don't care if different classes doing different things are considered having different power levels (example wizard vs fighter, wizards do very different things than fighters and the 2 classes have very different roles) but I find that classes doing similar things and having similar roles shouldn't be this imballanced.

Sovereign Court

Hi everyone. I've wanted to play in a kingmaker game for some time now, but I was never able to get in one. Since no one seems to be starting KM games at the moment I thought to take the reversed approach and ask if there's anyone willing to GM a knigmaker game, and of course people willing to play it.

If you'd like to play in KM, please post here, hopefully we can find someone to GM us.

Sovereign Court

I was reading through the Inner Sea World Guide and it struck me how cool it would be for Paizo to give us a supplement detailing some Historical Epic NPCs in much a similar vein to the NPC guide. Obviously this could be done only when Paizo will release the epic play rules, but I think it would be neat to have an "Epic NPC Guide" to go along with that release.

So what epic historical characters would you like to see detailed? I'd like to see stats and description for:

-Nex
-Geb
-The Whispering Tyrant
-King Taargick
-Baba Yaga (golarion version)
-Arazni
-Aroden (before godhood)

Edit:of course such a supplement should also have some new epic NPCs, an Elf and an half orc for example

Sovereign Court

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In a similar vein to the "Elves of Golarion" debate thread, I'd like to hear what people think of this splat book.

Sovereign Court

Simple question: who or what are them, exactly?
I was reading "The secret of the rose and glove" and I found the ryme about the gardeners inspiring, especially as it was explained it was originally dedicated to "the shades of frost, spirits of putrefaction". Then it struck me: the gardeners never speak, are left un-molested by all the various revolutions that periodically storm Galt, and more importantly tend to teh final blades, artefacts of great power as they are meant to trap souls in order to prevent resurrection.

Originally I thought of the Grey Gardeners as just a strange human organization supporting the revolution, now I think they may be something more sinister...

Ideas? Evidence in the books (positve or negative)?

Sovereign Court

I'm currently planning a campaign in the area of the 5 kings mountain, since 3 out of 5 of my players expressed the wish of playing dwarven characters (a priest, a ranger and a warrior, with the other 2 players being a human ) and I actually think this. I've got Dwarves of Golarion and while it has some useful information on the area it doesn't really give me the feel of it.

So here I am, asking for advice and ideas on a campaign based around the 5 kings mountains, with a strong dwarven theme running around. Can anyone help me? Currently I'm toying with the idea of making Daralathyxl the main antagonist, though the players will be able to confront him (or even discover he's the secret mastermind behind most of their troubles) only when the campaign will be pretty advanced.

P.S.

As I don't have the new Inner Sea world guide, is there any interesting new information on the 5 kings mountains?