About Trueblade Noh
XP 1300
Male human Stalker (Brutal Slayer) 2
LN medium humanoid (human)
Init +2; Senses darkvision 60 ft; Perception +8
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DEFENSE
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AC 18, touch 12, flat-footed 16 (+2 STR, +2 Natural Armor, +4 Armor)
hp 17 (2d8+4)
Fort +2, Ref +5, Will +6
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OFFENSE
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Speed 30 ft
Melee red queen +7 (1d6+6/17-20)
Special Attacks ki pool 5/day,
Stalker Maneuvers Known (IL 2nd)
Stances-distorted clock, spirit hunting stance
Strikes-crushing blow*, hunting party
Boosts-encouraging roar*, minute hand*, strength of hell, ghost hunting blow
Counters-clockwatcher*
(*Readied Maneuvers)
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STATISTICS
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Str 20, Dex 8, Con 14, Int 10, Wis 16, Cha 10
Base Atk +1; CMB +6; CMD 15
Traits Community Minded, Wisdom in the Flesh (Stealth),
Feats Ascendant, Psychic Sensitivity
Skills Autohypnosis +8, Bluff +5, Diplomacy +7, Intimidate +5, Linguistics +2, Lore (Swordmaster) +5, Perception +8, Stealth +8
Languages Common, Infernal, Draconic
SQ Bonus Feat, Dimdweller, Ki Pool, Stalker Art (Critical Edge), Combat Insight (Defensive Reflexes), Maneuvers (Black Seraph, Broken Blade, Golden Lion, Primal Fury, Riven Hourglass, Solar Wind, Veiled Moon), Maneuvers Readied, Brutal Strikes, Stalker Arts, Armor of Scars, Muscle Memory
Gear 39 gp; red queen, rope gauntlet, mwk chain shirt, dagger, fighter's kit, potion of CLW [3], potion of shield, wayfinder
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SPECIAL ABILITIES
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Descendants of the Golden Council
“In name, if not in blood, I become your descendant. I will learn from your wisdom, benefit from your might, and guide your lesser servants well, and in exchange I shall serve your interests and protect you from the enemies that threaten you in death as they did in life, and may my glories fade with my good faith if I am false.”
A Descendant of the Golden Council gains a +2 competence bonus on Diplomacy and Sense Motive checks, and other allies within 15 feet of him gain a +2 morale bonus on saving throws against compulsion and paralysis effects.
Maneuvers Readied
Instead of recovering maneuvers like a standard stalker a brutal slayer uses his ki to reinforce his body as a full-round action. When he does so, he recovers a number of expended maneuvers equal to his brutal slayer initiation modifier (minimum 2) and gains temporary hit points equal to twice his initiator level and damage reduction/– equal to his brutal slayer initiation modifier (minimum 0). These temporary hit points and damage reduction last for one round, and stack with any other sources of temporary hit points or damage reduction he may have. In addition, the next strike he initiates this encounter deals additional bleed damage equal to his brutal stalker initiation modifier. The target continues to bleed until the bleeding is stopped via magical healing or a successful DC 15 Heal check. Alternately, the brutal slayer can take a moment to realign himself and recover a single maneuver as a standard action.