| Full Name |
Trevor Quartermane |
| Race |
Human |
| Classes/Levels |
Rogue (Swashbuckler) 1 |
| Gender |
Male |
| Size |
5'7" - Medium |
| Age |
23 |
| Alignment |
Chaotic Evil |
| Deity |
Nonspecific |
| Location |
Shackles |
| Languages |
Common, Orc |
| Occupation |
Pirate |
| Strength |
14 |
| Dexterity |
18 |
| Constitution |
12 |
| Intelligence |
13 |
| Wisdom |
8 |
| Charisma |
12 |
About Trevor Quartermane
Experience: 300
Male Human Rogue (Swashbuckler) 1
CE Medium Humanoid (Human)
Init +6; Senses Perception +4
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AC 17 (14 Touch,13 FF)(+ 4 Dex, + 3 Armor)
Hp 10(1d8+1[Con]+1[Favored])
Fort +1, Ref +6, Will -1
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Speed 30 ft (30 ft Base)
Melee Rapier +4 (1d6+2/18-20x2) or Short Sword +4 (1d6+2/19-20x2) or Dagger +4 (1d4+2/19-20x2) or Rapier and either Short Sword or Dagger at +2/+2 with Two Weapon Fighting
Ranged Short Bow +4 (1d6/x3/60 ft)
Special Attacks Sneak Attack +1d6
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Str 14, Dex 18, Con 12, Int 13, Wis 8, Cha 12
BAB +0, CMB +2, CMD 16
Feats Two Weapon Fighting, Weapon Finesse, Combat Expertise
Skills (10 - 8[Base]+1[Int]+1[Human])
Stealth [1] +8
Profession [Sailor] [1] +4
Diplomacy [1] +5
Bluff [1] +5
Sense Motive [1] +3
Perception [1] +4
Climb [1] +6
Acrobatics [1] +8
Sleight of Hand [1] +8
Swim [1] +6
Languages Common, Orc
SQ Martial Weapon Proficiency (Pistol)
Racial Traits Medium, Normal Speed, Bonus Feat, Skilled
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Besmara’s Blessing (Trait): You were born aboard a ship at sea or down by the docks in a port city on an auspicious day. Old salts and sea dogs nod knowingly and say that Besmara the Pirate Queen, goddess of piracy, sea monsters, and strife, has marked you for a greater destiny. You don’t know anything about that, but you’ve always felt more at home on the sea than on land, and your keen eyes can easily pick out a sail on the distant horizon. You gain a +1 trait bonus on Perception and Profession (sailor) checks. In addition, once per week you can reroll a Profession (sailor) check and take the higher result (you must announce that you are using this ability before the results of the check are known).
Reactionary (Trait): +2 Initiative
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Items: Combat Gear: (Rapier, Short Sword, Dagger, Shortbow, Studded Leather, Arrows[19], Wrist Sheath, spring loaded); Other Gear: (Backpack, Bedroll, Waterskin, Whetstone, Flint & Steel, Grappling Hook, Silk Rope [50 ft]); Wealth: (31 gp, 8 sp, 8 cp)
Carrying Capacity:
Light (0-58); Medium (59-116); Heavy (117-175)
Current Load: 57 lbs.
Age: 23, Height: 5’7", Weight: 135 lbs
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Description: Trevor is a well built, and if able, well dressed man in his early twenties. He has shoulder length black hair he usually keeps pulled back. His time on the sea left him out in the sun and as such his skin is a dark tan.
Personality: Trevor is a well spoken, focused individual aboard whatever ship he happens to be serving on at the time. He is more than willing to share a drink with his comrades, but also more than willing to gut them if they cross him. Always eager to learn, he is inquisitive and polite to those who have something to offer him. However, those who have betrayed him in the past have sometimes came to unfortunate ends, none of which could ever be pinned to Trevor directly, of course. His main goal, which he keeps secret, is to hunt down the Moon Reaver and not rest until she rests at the bottom of the sea, along with her captain.
Background: Trevor Quartermane was born on board the Moon Reaver, the son of the ship’s first mate, Matthew Quartermane, and his wife Amanda, who was the ship’s cook and seamstress. Matthew was known for being reckless and without emotion, a trait the Reaver’s captain, Captain Vincent Blackhand, managed to keep in check by keeping him close at hand, but also abused as Matthew followed his orders to the letter without a care. Matthew himself skewered his brother through because he was talking mutiny against the captain, and then went and drank his fill of rum and laughed the night away as if it were just another day at port.
When Trevor was born, something changed in Matthew, as he finally had something he cared for. It was strange for Matthew, as until that day, he had loved, no, relished his violent life. However, the moment he first held Trevor, he knew he had to get him away from this life. As such, he abandoned the Reaver the next time they made port and they spent the next eight years of their life in hiding and fear of Blackhand.
They made it as far as Egorian before they were hunted down. When Trevor returned home from his apprenticeship to a merchant captain, Walter Lightfoot, within the Chelish fleet, he was greeted with a grisly sight. His father had been viciously murdered and dismembered, and his mother had met a similar grisly fate, though it was obvious she had been…tortured…first. The house had been ransacked, nothing of value remained. He fled to the merchant’s home, where he was taken in, despite the family’s protests.
Trevor learned much from the man. Sailing, navigation, and other forms of academics he would have not had access to otherwise. While grateful, the regimental lifestyle of his fleet was too constraining to him. He constantly felt as if he had manacles on his hands, preventing him from truly being free. Eventually, the lure of piracy was more than he could stand, as he knew it would be his only chance of finding the revenge his parents deserved. He boarded the first ship he could find headed for the Shackles and began training in the more seedy side of naval life. Swordsmanship, fighting aboard a ship, dirty fighting, anything at all he could learn from anyone who was willing to teach it. Eventually, he managed to actually become as “respectable” a pirate as any captain could wish for. Even if he was a bit unruly at times.