Elf Archer

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Keen rapier. And check out the Swashbuckler class -they absolutely feed off of crits.


Let's say I have a character who is specialized in archery (archer paladin, fighter archer archetype, sohei, whatever). Now I take a one level dip into Brawler to get Martial Flexibility. Can I use Martial Flexibility to select ranged Combat Feats?

Now depending on the situation I can select archery feats like:


  • Deadly Aim: Extra damage against low AC opponents
  • Improved Precise Shot: Ignore cover and concealment (vs enemies behind cover)
  • Bullseye Shot: Attack bonus vs those unhittable dragons
  • Reckless Aim: Attack bonus vs targets in melee

I know that a Brawler's bonus feats must "affect or improve her defenses or melee attacks", but by RAW nothing in Martial Flexibility says that.


Figuring in the criticals, ArcherMan will do 290.39 damage per round on average to the Balor using Haste, Rapid Shot, Deadly Aim and Manyshot.

If he swaps the Greater Bracers of Archery for Bracers of Falcon's Aim, he doubles his critical threat range, and even though he is doing 2 points less damage per attack he's getting more crits, for 302.69 average DPR (and presumably more staggering).

Math here


Point Blank Shot gives you a to-hit and damage bonus at a range of 30 feet. Does the Distance ability of a magical ranged weapon double this point blank range to 60 feet?

Does Distance also double the range of squares threatened by the Snap Shot/Improved Snap Shot feat?

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