| Treia |
OK, I know a lot of the questions here are about systems, but this is something I'm finding difficult.
When I play a new character or try to create one, I end up with usually one of two problems:
1) I give my character the same opinions and personality as my first, core character. My core character is a sneaky, impulsive, two-faced, loot-obsessed rogue. You can see how this would not work with a character who's meant to be a holy, righteous sort.
Or
2) I makes decisions based not upon what my character would do, but meta-game and think about what would bring me the greater benefit (when I play Dragon Age, my character is always ready to say whatever the companions want to hear).
Does anyone have any tips about how to stay in the mindset of my character? Any advice appreciated!