Alain

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Organized Play Member. 2 posts. No reviews. No lists. No wishlists. 1 alias.


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Arcane Feline wrote:

Seems to me that these are just slightly different flavors of the same thing. Occult and arcane are basically synonyms, both meaning something obscure, esoteric and mystical.

So, can anyone please sell me on the idea of dividing Arcane and Occult magic? I honestly want to understand it, so I could enjoy the game just as much as other players in my group do. The fluff has always been crucial for me when it comes to table-top roleplaying.

I agree with you Occult should just be Arcane. Why waste the space to make a slight difference


Solariel Sunleaf wrote:
The example in Deadly weapon quality states that master quality weapon deals two listed dice on critical hit, but the example states that master quality rapier does additional 2d6 damage, not 2d8. I suppose that's a mistake.

They need to clear this up. It caused a long table argument as to if this is an additional die added to the Critical or replaces the critical die. The wording and example are both poor.

We had a short bow Critical an the argument was for the damage to be 2d10 or 2d6+1d10 or 1d6+1d10

It would be nice to have an official ruling on the Deadly weapon quality. or where to go for a official ruling.