Accidently posted this in the wrong forum initially...
I am working on a campaign setting that I eventually hope to publish under OGL, and will be submitted to be rated Pathfinder Compatable when completed. Since I'm doing this stuff on my own, I'd like a critique on some of the crunch I am working on. The setting takes place on the tidally locked planet of Phaetos, and the first splat focuses on a rather expansive dwarven empire (as well as their neighbors, threats, conquests, etc).
Part of the crunch is a few unique races, of which I have a rough draft typed up.
The new PC race, Groundling, is a bridge race between halfling and elf, with a few unique abilities.
Ebon Dwarves are really ment to be a game master only race, but I am planning on generating stats with levels/templates with this write up as the basis. I have not decided whether or not to keep the "ebon dwarves as characters" in the final publication at this time. (note: drow are from the frosty eternal night side of the planet and the dwarves built a big wall to hold them off).
Living Golems have a twofold purpose - a couple of factions in the setting really like using golems, and it offers an optional "cheap" way of reincarnating someone into a golem by attaching their soul to the golem form. I tried making the stats for each type of golem decently (but not overly) balanced while maintaining the feel of golems from the Pathfinder Bestiary 1.
So, thoughts? The more brutal the critique, the better.