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Battlemech | A: +10 | D: 0 |T:+15|F: +15||R:+0|W:+11(MS11) | Init: +12 |Conditions: Flying
![]() The machine nods at the immortal. "Is ve'y goood idea, Lance. Is good place to start. Cut through red tape. Come, climb on my back an' we go hover over dere now." Golem bends down a bit to make it easier for Gravewound to get onto his back. ![]()
Battlemech | A: +10 | D: 0 |T:+15|F: +15||R:+0|W:+11(MS11) | Init: +12 |Conditions: Flying
![]() Golem nods and claps Knightingale and Gravewound good-naturedly on the back. "Ah! A little scrap in Go'tam just what we need den, eh? As few hostiles come at you wit' vibroblades to help build up good sweat! Be sure to eat enough protein before we go. Makes no sense to put in de work and get de benefits, eh?" ![]()
Battlemech | A: +10 | D: 0 |T:+15|F: +15||R:+0|W:+11(MS11) | Init: +12 |Conditions: Flying
![]() Golem waits a few ticks, staying out of Knightingale's kill-zone. He knows that she prefers to work alone when using the Raging Storm technique, and doesn't want to get in the way of her practice. One a few of the Op-For withstand her initial onslaught and one manages to catch her in a compromising position, Golem decides to give the team a trainer's nudge to keep the scenario moving. With a burst he flies in and knocks away the rifle pointed at Queen. "Good, good technique all around! Knightingale, that was good, but you telegraph third wheel-kick too much, he almost dodge it!" Golem turns to the guard whose weapon he just batted aside. "And you. You must never hesitate! Against an opponent of greater caliber if you are going to shoot, den shoot! Do no talk." "I'll shoot you!" the guard spits back, raising his rifle and firing point blank at Golem. The robots chuckles. "Yes! Good! Like dat! Now how is your close quarters?" Golem throws a basic hand attack at the guard who, flabbergasted that his rounds had no effect, fails to dodge and takes the full blow. The bioshock kicks in and the guard spams twice, wets his pants, and drops unconscious. One of the two remaining guards grabs his rifle barrel with both hands and swings the butt at Golem's head, thinking that if bullets don't affect it, a close attack might. The attack strikes the robot's head with a resounding crash, and Golem turns. "Yes! Good! Again, again!" he roars, his form looking slightly larger than it had been. "Hit again, but mean it dis time! Wait. One moment." Golem gets his own comm switch. "Der are only two guards left. Does anyone need CQC practice, or can I passify so we can capture flag and go home?" ![]()
Battlemech | A: +10 | D: 0 |T:+15|F: +15||R:+0|W:+11(MS11) | Init: +12 |Conditions: Flying
![]() Golem looks about in mild confusion as his violence to the cockpit has made the ejector seat fail along with the rest of the controls. "Ach. Dese planes, dey do not make dem so strong no more. Ah well, live and learn, eh?" He pats the pilot good-naturedly on his helmet and rockets off to where he saw Knightingale (he calls her 'Knight' for short) latching on to the airbus. He circles up to where she's breaching the door and maintains position for a moment, gauging the depths of the chaos therein. ![]()
Battlemech | A: +10 | D: 0 |T:+15|F: +15||R:+0|W:+11(MS11) | Init: +12 |Conditions: Flying
![]() Ah, okay, yes, I see that I already did a move and attack action in round 1. Can I use my action now to hit portflank's ejection seat? After a brief search for such things as "Ejection seat," "cockpit," and "How much force can the canopy of a cockpit withstand" it looks like the activation for the ejection seat are right in front of the pilot, so he can get to them quickly.
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Battlemech | A: +10 | D: 0 |T:+15|F: +15||R:+0|W:+11(MS11) | Init: +12 |Conditions: Flying
![]() Golem takes two huge bounding steps and leaps from the plane. He gets his bearings on the other fighterjet and, unheeding of his own safety, -rockets- down, crashing through the transparent cover of the cockpit. He takes a moment to grin at the no-doubt surprised pilot. "Haha! You do not expect this, eh? You learn from dis. We talk over coffee tomorrow. Have good ride down." Golem clutches the handle activating the pilot's ejector seat and gives it a good yank, motivating it to its purpose. He may get a face full fuselage, but such can hardly be avoided. I have...no idea what dice to roll for this. But that's what I'm trying to do. =D ![]()
Battlemech | A: +10 | D: 0 |T:+15|F: +15||R:+0|W:+11(MS11) | Init: +12 |Conditions: Flying
![]() Reinhardt is awesome! I'm totally using that "Again! Again!" in game! Alright, I'm gonna some of those new shiny points to upgrade my charisma! (I don't know why that's suddenly so important, it just is. =)
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Battlemech | A: +10 | D: 0 |T:+15|F: +15||R:+0|W:+11(MS11) | Init: +12 |Conditions: Flying
![]() Golem bangs his fists together, making anomalous metallic clanking sounds. "Yes! Landing on airplane and taking out pilot. V'ry good strategy, Knightingale! He will not expect dat. V'ry good. That will only take moment, then I will join you on Airbus." Golem gathers himself near the jump door, ready for the word. We doing initiative? Also, I think this picture works better. ![]()
Battlemech | A: +10 | D: 0 |T:+15|F: +15||R:+0|W:+11(MS11) | Init: +12 |Conditions: Flying
![]() Alright! Just gonna save that last point, and still need to assign gear, but let's not have that hold the action! The G0LEM, wearing his normal illusion of a handsome East German body builder, tramps up to the masks. Upon seeing them he checks his Communication Device: Exterior (L-Phone) for references.
"Yes!" He exclaims, his manly German accent reverberating through the ship. "The Red X are a good training scenario! We may meet 'dem one day in open combat! Learn well what you see today, my brothers! It may save your life! An' do not mind 'ze heat so much. It helps build a good sweat!" He applies the mask, and it spends a moment interfacing with his illusion. The bulky robot underneath becomes visible for a moment before being replaced by a handsome man wearing a red mask. ![]()
Battlemech | A: +10 | D: 0 |T:+15|F: +15||R:+0|W:+11(MS11) | Init: +12 |Conditions: Flying
![]() Just spending the last few points. Golem has only even known conflict in the name of improving one's self. Despite having been on a few missions, his internal programming still thinks he's just running a training sim. He has trouble dealing with negative emotions, and, really, doesn't take life all that seriously since, what does it matter? Winning simply means life is too easy, and losing just means that you learned something for next time, when it really counts. Also, his voice sounds like the host of this program. (He starts talking at 4:18. Basically everything you ever imagined an East German personal trainer would be. =)
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