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Xenocrat wrote:
hyphz wrote:

Hmm. Fair enough. I'd assumed that "ignoring it" meant, as you said, that you can behave as if the wall wasn't there.

This does seem to make Prismatic Wall a rather weak spell for its level, though. A level 5 wall of stone is more flexibly placeable (although 10' less tall), also blocks everything both ways, can't be passed through at all (rather than being able to be passed through with some damage and save) and can't be dispelled.

Prismatic Wall/Sphere have the benefit that you can use forced movement abilities or spells to push enemies through it and use it offensively. It’s very strong with quicken to create and push in the same round or with Time Stop to set up more than one wall.

Just had a player use this in our Kingmaker campaign to split a boss from his allies allowing the players to make it two smaller easier fights instead of one big one.

As a GM I found the wall to be quite difficult to deal with as it can't be reasonably dispelled without 9th level spells (which the enemies don't have) or walking through and eating a pile of damage and debuffs. One of the lieutenants charged through it and was so damaged and weakened by it that the players mopped him up in a single round.