
Toshimo |

Core Rules
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Ancestry Feat (Human) - Unconventional Weaponry - For PFS purposes, what counts as a weapon "that is common in another culture"?
General Feat - Adopted Ancestry - Will there be a clearly delineated list of prohibited choices for this feat to prevent table variance?
Skill Feat (Nature) - Bonded Animal - What animals are valid for you to bond in PFS? The feat description specifies "a normal animal (not a companion or other special animal)". Does that mean any common creature from the Bestiary (or other source you have Access to) with the Animal tag?
Skill Feat (Nature) - Train Animal - Can we assume that the DC will be based on creature level and that the downtime cost is 7 days? Or is there additional guidance for this?
Skill - Crafting - According to the Core rules, one of the requirements for the Craft downtime action is: "You have an appropriate set of tools and, in many cases, a workshop. For example, you need access to a smithy to forge a metal shield." Does this apply in PFS (reading the PFS-specific Naturalist feat, which waives this requirement, it seems like it would.)? Does it apply for Earning Income using Crafting? What are the associated costs/restrictions with the workshop?
PFS
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Purchasing Equipment - The Player basics section states "As you complete adventures, you will gain more wealth that can be used to buy any common item that is no more than 2 levels higher than your current level.", but the Play Basics section states that only items up to your level are purchaseable without a chronicle sheet. Which is correct?
Faction Boon - Wayfinder Boons - Can you apply multiple boons to the same Wayfinder?
Faction Boon (Verdant Wheel) - Naturalist - Does this boon negate the need for the Alchemical Crafting feat?
Faction Boon (Envoy's Alliance) - Exemplary Recruiter - When applying this to an Eager Protege, do they also gain 12 additional Fame?