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Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Huh, Abadar's man is not without care for the wild. This is good, thinks Torsten. "I would come back here once we know what Jhod's village can tell us of this caravan, maybe, or maybe they will tell us more of bad hunters with much size. For now let us see this beast free of a foolish trap." He prepares to back Garet up if necessary. Sleep (Will DC 15) if Garethane can't calm the thylacine. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() "They dig a pit and leave it? That is no good hunter. Any beast might fall in." Offended, Torsten strides over to see into the pit. (unable to actually fail that knowledge check) "Hah, I know this name, thylacine, that is it. Like a dog but not. Nastier than dogs, most things are. Do not let it bite you." He kneels to check the ground. "Ah Strauch where are your keen senses now? Still, the earth tells me some." survival - looking for the pit-makers' tracks: 1d20 + 8 ⇒ (20) + 8 = 28 ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Re keeping the head, would Purify Food and Drink cast each day keep it from going off? "Wolves run faster than gnomes I hear - but with a moment magic can change that! All to the better if wolves get too close, eh?" After studying his spellbook Torsten casts a spell on Ivo. Expeditious Retreat ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() "Just not so much hams and ribs, animals who eat animals most times are full of worms and such," Torsten warns Ivo. He drops to a crouch by the fallen boar and makes a careful cut to check the truth of his own words. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Torsten waits for the right moment to conjure and throw a spear at the boar... splintered spear, fox's cunning, into melee: 1d20 + 5 + 2 - 4 ⇒ (8) + 5 + 2 - 4 = 11
...but any such moment passes without being seen and the gathered energies dissipate unused. Torsten stamps the ground with his new staff in frustration. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Knowledge (Nature): 1d20 + 11 ⇒ (1) + 11 = 12 "The beast here wakes" announces Torsten. He follows that up with a spell to sharpen his wits, which feel slow at the moment. Fox's Cunning ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() "Then is it to this village?" Torsten asks. He's spoken little in the past few days, caught in a long slump. "Stag Lord and his bandits need no more caravans, or so I think." ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() I'm back, if you'll have me. I was absent from all three of the games I'm in (one of which restarted and went back on hiatus while I recovered), not just this one. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Ivo, the last time you needed to make bullets & powder I allocated 100 gp. See the loot list. I'm betting you haven't finished that yet. If you have then feel free to add costs to that list, I'm not going to try to veto a 22 gp spend. & yes, someone else seems like a good idea if we might be down to effectively 3 players at times. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() "Some things yes Kesten. Kobolds should not be troubling you. Some more things others should know first I think. All in good time, at dinner maybe?" Torsten answers as he heads in. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Through a slight headache Torsten perks up. "Then we must go to Olegs to return it! Radishes are good enough, but this, this matters. North we go!" Anyone else want to try the DC 22 spellcraft check to identify the dust? Also, Ivo should probably get the boots if he's going to be a scout. Raz might want the wand as an emergency ranged weapon. The bracers might be worth keeping if he's not planning to pick up mage armor. Torsten might find the wand useful similarly. I think the crossbow bolts are destined to be sold. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() spellcraft DC 21: 1d20 + 10 ⇒ (14) + 10 = 24
No means of translating, but all the items except the dust are identified it seems. Torsten will share what he learns of the items with the party. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Torsten attends. Whatever the food is like there's sure to be something to drink, and he wants to get drunk tonight. Afterwards there should be radishes to return to the trading post, and perhaps a green gem-eyed witch to visit. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() "Мы пожертвовали достаточно!" shouts Torsten angrily. A conjured spear follows the arrow and bullet as he moves to shield the chief of the Sootscales. It flies with considerable force in his anger but isn't quite targeted well enough to strike vital organs. Draconic:
We have sacrificed enough! Same targeting as Tove plans.
confirm crit: 1d20 + 5 ⇒ (5) + 5 = 10
Due to the 24 hour duration of Share Language, Tove still speaks and understands Draconic. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() "Сделали они или нет, их зверь убил моего He scowls to cover his expression as he wraps the goat's body in his cloak. "Есть ли что-нибудь в этой темной дыре, которую ты можешь видеть?" Draconic: Did they or not, their beast slew mine. Is there anything you can see in that dark hole? ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Unfortunately the DR from Spirit's Gift expired some time ago as we left and reentered. I hadn't planned to come back... The crit takes Strauch to -14 which is instantly dead given his Con of 12. "Nooo, Strauch, fur-clad friend!" Torsten cries out as he crosses the cavern to his familiar's side. Seeing the goat bleed with the slow motion of death rather than the quick pumping of a living beast he looks up, sees two mites and casts the rope he enchanted at one of them. "You shall not run, one must pay for Strauch's blood!" ranged touch, semi-squeezed, 1 range incr.: 1d20 + 3 - 2 - 2 ⇒ (16) + 3 - 2 - 2 = 15 ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Torsten pulls out a rope and enchants it, ready to make use of it in a moment. "Be strong, hold many-legs there Strauch," he asks his distinctly worried familiar. Getting out a rope and casting animate rope on it; Strauch continues to attack defensively. attack, fighting defensively: 1d20 + 3 - 4 ⇒ (20) + 3 - 4 = 19
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Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Amazed at the size of the monstrous vermin, Torsten curses for a moment before stepping forward and conjuring a spear from just outside its reach. splintered spear, semi-squeezed, 1 range incr.: 1d20 + 5 - 2 - 2 ⇒ (15) + 5 - 2 - 2 = 16
Strauch advances cautiously to deliver his own attack. Total AC 21 including mage armor and fighting defensively. Not attempting acrobatics to avoid AoO though. attack, fighting defensively: 1d20 + 3 - 4 ⇒ (5) + 3 - 4 = 4
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Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Strauch follows Raz to aid him at Torsten's gesture, though caution leads to no contact. attack: 1d20 + 3 ⇒ (2) + 3 = 5
Torsten moves in to strike with his staff also at the closest mite. attack, semi-squeezed: 1d20 + 3 - 1 ⇒ (17) + 3 - 1 = 19
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Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() I'm having difficulty accessing roll20's map on my current device. It comes up blank on the website or the app on my iPad, dunno why. I can't choose a move or a target but assume Torsten's willing to move anywhere that doesn't provoke an AoO either for moving or for making a ranged attack. Once he lays eyes on the mites Torsten curses under his breath and conjures and throws a spear at one of them. Splintered Spear, semi-squeezed: 1d20 + 5 - 2 ⇒ (5) + 5 - 2 = 8
As Torsten curses and scars the ceiling Strauch moves up to join Razarak. I'm guessing the distance is more than 30' and a charge isn't possible, so this is movement only. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() "The cries say this problem is now, but fey are tricksy" Torsten sighs. Stooping is becoming tiresome. "Down to the depths once more. Rushing into traps to rescue illusions would not be clever, let us look twice before jumping, eh?" ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() "We come here to recover one thing, not to kill all we see. And look, here is Sharptooth!" Torsten points to the bloodstained statuette. "But rope to stop more fighting if it wakes, that is a good idea." He gets his own out and cuts a 10' length off to tie up the sleeping mite. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Torsten directs Strauch in the goat's attack as he moves in to strike the tick with his own staff. Strauch attack, flank, bless: 1d20 + 3 + 2 + 1 ⇒ (7) + 3 + 2 + 1 = 13
Torsten attack, semi-squeezed, bless: 1d20 + 3 - 2 + 1 ⇒ (4) + 3 - 2 + 1 = 6
Even with those rolls Strauch might hit against a grappling enemy. Torsten is beyond help though. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() The spell of sleep is released at the one mite who has not fled or fallen already. Strauch continues his assault on the overgrown bloodsucking insect meanwhile. Will DC 17 on the sleep. Strauch attack, bless: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12
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Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Torsten starts casting his spell of sleep. Strauch turns his attention to the giant tick nearby. attack: 1d20 + 3 ⇒ (6) + 3 = 9
... to no significant effect. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Torsten gestures to Strauch to aid Razarak and the goat steps forward attempting to gore the injured mite. Meanwhile the wizard casts a quick spell to aid his wits and magic. Fox's cunning is the spell. Strauch attack: 1d20 + 3 ⇒ (12) + 3 = 15
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Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() After moving so he can see the chamber fully, Torsten flicks magicked butter at the tick and its rider. Strauch charges another with an excited cry which warns his target well in advance. Grease, Reflex save DC 15. Strauch attack, charge: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
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Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Grimacing at the awkward confines of the mite's burrow Torsten makes his way into the next cavern, enchanting Strauch's hair with stony hardness as he does so. Spirit's gift (stone), i.e. DR 5/Adamantine for a minute. 30' speed won't suffice for move & attack this round. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Assuming that Torsten is able to get into R2 with a single move also. Seeing the many-legged creatures in their den of filth Torsten exclaims in disgust and flings a conjured spear in the direction of one. "Not even a wallow of pigs looks like this!" splintered spear, bless, range, tight space: 1d20 + 5 + 1 - 2 - 2 ⇒ (10) + 5 + 1 - 2 - 2 = 12
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Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Sounds good. Assuming single file maybe Ivo - Garret --- Raz - Tove - Torsten - Strauch. Raz can move up to the front line if it opens out at all, Tove should be in a position to heal (and not on the front line), Strauch makes a decent rear guard since he fits a small tunnel without squeezing. Torsten wants to be next to Strauch. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() "Strauch is good in tight spaces," Torsten says before faintly visible steel enshrouds the goat, "Just remember not to take full size where the tunnel cannot take it, eh?" Mage armor on Strauch ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() "Then recover the idol we shall! Besides fine radishes we seek to clean bandits from these lands - many humans seem to steal for living here. Can we hope for aid tracking them when Old Sharptooth's idol is back?" asks Torsten. ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Sense Motive: 1d20 + 2 ⇒ (19) + 2 = 21 (actually 22 even, I forgot to add Torsten's +1 Wis bonus) Torsten has the same realisation as the others and decides the chief is the likelier source of information. "Yes, I had thought Old Sharptooth must be kobold, but should we look for blade or statue or some such? Strange that mites take this one and not others." ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Torsten whispers back "No name spoken, he talked to Chief Sootscale not us. He thinks the mite's prisoner, Sharptooth, is cause of a curse somehow and we are just distraction from that." ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() perception: 1d20 + 6 ⇒ (1) + 6 = 7 knowledge (nature): 1d20 + 11 ⇒ (7) + 11 = 18 Proud to show off his knowledge Torsten points out "A mite! Fey creatures, not so very dangerous but they like nasty pranks. Неужели это поймало попытку шутки?" he asks the guard. Draconic: "Was this one caught trying a prank?" ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() Ah, I'll risk it. Looking down at Chirkri Torsten says "Я вижу далеко отсюда, но я не знаю, какие ориентиры нужно наблюдать. Вы придете и предложите мне ваши советы?" Draconic: I can see far from up here but I don't know what landmarks to watch for. Would you come up and offer me your advice? ![]()
Male Human Wizard 3 | 25/25 HP | AC 13 T 12 FF 11 CMD 15 | Fort +4 Ref +4 Will +5 (+6 vs. mind-affecting) | Initiative +2 | Perception +4
![]() "Ха, да, сестра Тоув узнала истинный язык. Она поговорит с тобой о торговле" Torsten replies, slapping Tove on the shoulder. Draconic: "Ha, yes, Sister Tove has learned the true tongue. She would speak to you of trade."
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