Gnoll Mutant

TornWorld_Jack's page

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So we are running a kickstarter for our fantasy skirmish board game Torn Armor (http://www.kickstarter.com/projects/1471855235/torn-armor)

Currently, there are two sides in the game:

The Sisk Empire, an expansionist society akin to ancient Romans and Greeks. For gameplay purposes they are strictly human (although in the actual Torn World setting they are the whole gambit of the "core" races)

and the Maychians, anthropomorphic animal races (vanara, catfolk, ratfolk, serpentfolk, tengu etc etc). They are "low tech" and are akin to the Aztecs and Mayans.

So my question is: In a fantasy board game such as this, what other factions and/or races would YOU as a gamer want to see?


I have never started a thread like this before, so I hope I am not beating a dead horse on this one. I know there are tone of threads out there discussing the creation of magic items, and I have read through them, as well as reading the book, AND other sources online.

While a lot of magic item creations make sense, there are a lot that don't calculate in my head. When that happens, I usually try to "reverse engineer" an item to see if I can figure out how they got there.

One that I am having an issue figuring out is the Efficient Quiver

http://paizo.com/pathfinderRPG/prd/magicItems/wondrousItems.html#efficient- quiver

Would someone be able to help explain to me how an item like that, needing a 9th level caster and a 5th level spell and having no space limitation costs only a mere 1,800 gp?

Thanks all!

(as an aside, the reason I am asking is because I am trying to throw together a similar magic item...)