Red Rider

Tormund Redbeard's page

11 posts. Alias of The Factotum.




Ok I posted before but I have been reconsidering it and would love to get a build working on this idea.

The class is 3.5 so I won't discuss it here, but my name kind of gives it away.

Race would be Half-Elf with the alternate racial trait to lose the Skill Focus and gain a Exotic Weapon Prof. For a Gnomish weapon (Also 3.5 so I won't post it here)

Flaw Feat: (3.5 Feat to obtain a familiar)
Flaw Feat: (3.5 Feat to gain more inspiration points)
1rst Level feat: (3.5 feat to use Knowledge to deal more damage)
3rd Level Feat: Either VMC or Improved Familiar
5th Level Feat: Improved Familiar if not taken at 3rd.
7th Level Feat: Either VMC or Familiar Spell (Metamagic) or possibly Extend Spell (Metamagic)

Does this look ok?
The VMCs are either Bard or Magus as stated in the previous thread.
Magus synches up with that class well for its focus on INT and the Arcane Pool gives a way to buff weapons early and makes up for a 3/4 BAB in combat roles. But the Arcanas that open up are pretty nice, and it does not bar taking Extra Arcana like the witch and other VMCs do.

Bard gives 1/2 Level to Knowledge rolls which will come into play more with the feat taken at 1rst level to add more damage to combat. But also Bard gives performances at later levels and could be used to help buff the party.


Ok as the title may have informed you I wanted to make myself a Unchained Monk Kasatha.

This is my first attempt at the Unchained Monk. I have been previously playing the Sacred Fist Kasatha and may actually Gestalt the two when I get a chance to later.

We roll stats in my group 4d6, drop lowest, reroll 1s so this made me have some very good rolls.

now is there anything I really should be weary of with the new monk?
My first level feat is going to be Multiweapon fighting allowing me to make 4 attacks a round.

With flurry this is 4 attacks at a +1 to hit each from my BAB +Str which makes this really lethal compared to a Scared Fist which takes the normal -2/-2/-2/-2 its first level.

Str: 16
Dex: 18 [+2]
Con: 13
Int: 15
Wis: 18 [+2]
Cha: 10

My AC will be 22 at level 1 and a 13 HP


Niblog
Its a CR 1 creature so it can only play at level 2 or higher. But its special abilities makes this an insanely powerful Monster and even more so a Player Character.

The only way to really damage the Niblog is by using curative magic or effects. So pretty much pour a healing potion down their throat, or cast the Cure X Wounds on them to take them down.

But it is still capable of being hit with spells that cause other damage aside from HP damage. So I do not view this as much of a problem as it first appears.

So what class would a Niblog just mesh with perfectly? I ask because I am possibly going to make one as a PC but mostly I want a real pain in the ass go to option for a Goblin leader.

I do know they have that Confusion ability but the DC is 11 which is easy to meet even with a +0 to Will saves


Hello all,

Recently my group has changed GMs and the new one prefers the Pathfinder system. While I too love the system we had been playing a 3.5 Based game with Pathfinder material. Well it seems now its going to switch to a Pathfinder based game with 3.5 Material.

My character is about to become a level 6 character, our session was last night and we haven't updated characters yet.

My class was Factotum, and I have read through some of the forum and people say its a great fit into Pathfinder so I am not too worried about that. But I am stuck on which VMC to use. I am being allowed to retrain all feats to make this work.

I have two flaws
Insomniac (Must succeed on a fortitude save to get a full night's rest.)
and
Wild (Whenever entangled, pinned or bound, immediately become panicked.)

And I am human, so with those and the feats gained through normal leveling I would have 5 feats if I lose my 3rd level feat to VMC.

Now I am heavily focused on using Knowledge rolls, I had Knowledge Devotion and I think I will be keeping it. This feat in short makes use of knowledge rolls to deal extra damage.

My two main options for VMC is the Bard and the Magus.
Bard for the Bardic Knowledge and possibly the performances, it is flavorful to the Factotum style.
Magus due to the synergy with the Int focused Factotum and spellstrike can be used using his Arcane dilettante class feature. Also Arcana can be used for various effects. (even possibly adding damage via Precise Strike deed)

Any advice for me?