Seelah

Torilgrey pregen Character Pala's page

39 posts. Alias of Torilgrey.


Full Name

Seelah (pregen character)

Race

Human

Classes/Levels

Paladin 4 | HP: 40/40 | AC: 22 FF:22 T: 10 | Fort: 9 Ref: 4 Will: 8| init: 0 | Perc: 1 , Kn (Rel) 7 | Move 20 |Aura of Courage 10', Det Evil at will,| Active Effects: Inspire Courage

Gender

Female

Special Abilities

Smite evil, Lay on hands

Alignment

LG

Deity

Iomedae

Languages

common, Osiriani

Strength 16
Dexterity 10
Constitution 14
Intelligence 10
Wisdom 13
Charisma 16

About Torilgrey pregen Character Pala

Seelah Pregen
Human (Garundi) paladin 4
LG Medium humanoid (human)
Init +0; Senses Perception +1
Aura courage (10 ft.)
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Defense
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AC 22, touch 10, flat-footed 22 (+10 armor, +2 shield)
hp 40 (4d10+12)
Fort +9, Ref +4, Will +8
Immune disease, fear
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee +1 longsword +9 (1d8+4/19-20)
Ranged mwk composite longbow +5 (1d8+3/×3)
Special Attacks channel positive energy 3/day (DC 15, 2d6), smite evil 2/day (+3 attack and AC, +4 damage)
Paladin Spell-Like Abilities (CL 4th; concentration +7)
. . At will—detect evil
Paladin Spells Prepared (CL 1st; concentration +4)
. . 1st—lesser restoration
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Statistics
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Str 16, Dex 10, Con 14, Int 10, Wis 13, Cha 16
Base Atk +4; CMB +7; CMD 17
Feats Extra Lay on Hands, Power Attack, Weapon Focus (longsword)
Traits armor expert, poverty-stricken
Skills Acrobatics -6 (-10 to jump), Diplomacy +10, Knowledge (religion) +7, Sense Motive +8, Survival +2
Languages Common, Osiriani
SQ lay on hands 7/day (2d6), mercy (sickened)
Combat Gear wand of cure light wounds, holy water; Other Gear +1 full plate, heavy wooden shield, +1 longsword, arrows (19), mwk composite longbow (+3 Str), backpack, silver holy symbol, sunrod (2), trail rations (4), 44 gp
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Special Abilities
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Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Immunity to Disease You are immune to diseases.
Immunity to Fear (Ex) You are immune to all fear effects.
Lay on Hands (2d6 hit points, 7/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Mercy (Sickened) (Su) When you use your lay on hands ability, it also removes the sickened condition.
Paladin Channel Positive Energy 2d6 (3/day, DC 15) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Smite Evil (2/day) (Su) +3 to hit, +4 to damage, +3 deflection bonus to AC when used.