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HammerJack wrote:

Player Core page 335. The rule is in the Haste spell itself. It states "It gains the quickened condition and can use the extra action each round for only Strike and Stride actions."

If you are looking for what page states that an Impulse doesn't get counted as Stride or Strike, no such page exists. The rule is the other way around. Stride and Strike are specific actions. An Impulse being usable in place of one would have to be a special rule written into the Impulse. The books won't say that the hypothetical special rule doesn’t exist.

Thx


HammerJack wrote:
Torian81 wrote:

I have a question regarding the Kineticist class and the Weapon Infusion ability. Specifically, can I use the Haste spell’s additional action to make an attack with my infused weapon? The elemental Blast?

Additionally, if this is possible, can I also use the Haste action for other Kineticist abilities?

I would greatly appreciate your guidance on these matters.

Thank you for your assistance.

No. Haste specifies Stride or Strike. Impulses are neither of those actions. Weapon Infusion does not actually have anything to do with weapons. It just modifies Elemental Blast.

Where can i finde the spezific rules, in what books? pages

Tho


I have a question regarding the Kineticist class and the Weapon Infusion ability. Specifically, can I use the Haste spell’s additional action to make an attack with my infused weapon? The elemental Blast?
Additionally, if this is possible, can I also use the Haste action for other Kineticist abilities?

I would greatly appreciate your guidance on these matters.

Thank you for your assistance.