Half-Orc

Torfin Duststrider's page

1 post. Alias of WalkerOhmsford.


Full Name

Torfin Dustwalker

Race

HP: 15/15 | AC: 15 | F: 3 R: 6 W: 2 | Speed: 30ft. | Perception: |

Classes/Levels

Extracts: 1st Lvl.: 3/3 | Extract DC: 13+Spell Lvl. | Bombs: 5/5 | Char. Sheet

Strength 12
Dexterity 16
Constitution 11
Intelligence 16
Wisdom 12
Charisma 10

About Torfin Duststrider

NG Half-Orc Alchemist (Chirurgeon)

Description:
Torfin is a tall half-orc, standing 6’ 7”, with an imposing frame. He wears a pair of spectacles and well-kept leather armor. Across his chest cross two bandoliers, which hold various vials as well as a dagger. He has dark hair which he keeps tied back in a tail, with yellow eyes and dark green skin.

Background:
Torfin was raised in Katapesh to half-orc parents. They worked offloading barges in the docks and always wanted more for Torfin. They saved as much coin as they could and sent him to the best schools they could afford. Torfin proved adept at chemistry and medicine and scored well enough in school to join the Guild of Alchemists as a journeyman. During his training he showed skill at healing and crafting, as well at being adept at talking with the more monstrous races that frequented the markets. Torfin was also daring enough to journey into the desert to collect his own ingredients instead of sending others out for them.

During his training he was sent to Solku to set up his own shop and conduct more research into ways to better infuse his extracts with curative magic. He has scoured the region for ancient accounts that may hold these secrets.

Languages: Common, Orc, Gnoll, Draconic, Goblin

Traits: Precise Treatment
Legacy of Sand

Favored Class Bonus:
1st: HP, 2nd: HP

Feats:
Extra Discovery (Precise Bomb)

Discoveries:
Precise Bomb, Frost Bomb

Background Skills:
Craft (Alchemy) +8, Slight of Hand +8

Skills:
Disable Device +8, Fly +8, Heal (INT) +7, Knowledge (Arcana, Nature) +8, Perception +6, Spellcraft +8, Survival +5

Extracts Known:
1st: Cure Light Wounds, Detect Secret Doors, Endure Elements, Expeditious Retreat, Heightened Awareness, Shield

Equipment:
Leather Armor, Dagger, Alchemist Kit, 3x Acid, 2x Bandolier, 22 gp