Been piddling around, trying to come up with something appropriate. Reusing an old alias for this submission. I think it is all in place. One rules question (not anything I will change the build over), if I may. The Trait "Blessed Touch" says it provides a 1 point healing bonus to lay on hands, channels, and cure spells. I suggest that it should also apply to a Warpriest's Fervor healing, as that seems perfectly in line with the intent, given both the comparison to lay on hands and the fact that Fervor uses are expended for Warpriests to channel. Let me know if there are any questions, concerns, or feedback. Thank you for your consideration.
M Dwarf Warpriest of Pharasma 3
Nothing coherent. I "woke up" unconscious and bleeding out. I'm sure some animalistic scream of agony is reasonable, but there's no justifying an intelligent comment. And you misunderstood my rules reference entirely. A full attack requires a full-round action - something not normally doable in a surprise round.
M Dwarf Warpriest of Pharasma 3
Torant spends a few moments to look at the ongoing conversation, and then turns to finding something to clean his mug off with. After he gets the worst of the material off of the mug, he starts polishing it, trying to convince himself it is clean enough to drink from again.
M Dwarf Warpriest of Pharasma 3
Torant shambles to the repulsive thing and tries to bring his mug down on it's head. Mug attack w/Bless & Moment of Greatness: 1d20 + 5 + 1 + 1 ⇒ (7) + 5 + 1 + 1 = 14
Well, both 13s missed last time. How about a 14? "Gonna need to wash THAT off . . .."
M Dwarf Warpriest of Pharasma 3
As we had prep time I'm going to assume the guy closing with Torant provoked before attacking . . .. AoO w/ Bless: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
"What do you think you're doing? Get back where you came from before we are forced to really hurt all of you!" Attack w/ Bless: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
Well, obviously I have to hope 13's good enough to hit them . . ..
M Dwarf Warpriest of Pharasma 3
<sigh> I forgot to pick spells. I will only convert during this fight, and pick afterwards. Only fair way to fix that. I'm assuming they are a way off, yet. Torant moves in front of whomever chooses to use ranged weapons, pouring some water into his mug and taking a sip while he waits for the apparent enemy to get close.
M Dwarf Warpriest of Pharasma 3
"Moradin will get us there and Moradin will see that we quell the thieves, but Hanseath will keep us moving and motivated to do the deeds! The gods together will ensure our victorious return to our home!" Diplomacy: 1d20 + 6 ⇒ (9) + 6 = 15 Now, if only I could convince meself it'll go that smooth . . ..
M Dwarf Warpriest of Pharasma 3
My list thoughts.
People should feel free to add, adjust, or laugh at me for requesting far too much . . ..
M Dwarf Warpriest of Pharasma 3
Belching, the wildly-bearded one looks back towards the elders. "They said something about a supply wagon and access to the stores to fill it. Unless you're planning on going and doing that right now, I'm thinking day after tomorrow is about as quick as we can do it right." He looks down into his stone mug and frowns, turning it over with only a drop or two spilling out. "This has been a good day, and the task worth celebrating, but we need to start the task. Ought to go to bed so we can start . . .. Ah, who am I kidding? Another round!"
M Dwarf Warpriest of Pharasma 3
Waving his stone mug at the elders, Torant grunts. "They said the giants TOLD US about some of this. They have been working with us already. Yeah, we could anger them and make things harder, but why walk away from those which have offered help? Not that they've offered ACTIVE help, mind you . . .."
M Dwarf Warpriest of Pharasma 3
"Food and libations will be important, of course. They always are. Rope and tackle and picks could be important, too. Bandages and healing herbs will probably be important, too. Maybe more than the rope and tackle. Wish we knew something more than somebody's in there."
M Dwarf Warpriest of Pharasma 3
"And if you think the traditions of Moradin are everything, put down the ale, forget celebrating victory, and plan to be celibate. There's more to life than duty, and that's why life matters!" He thumps his stone mug on the table to fill it, again. "To Angur-Khul? To the generations that will grow and love and live within Angur-Khul!"
M Dwarf Warpriest of Pharasma 3
Alias created. Need to pick "normal" (or at least initial) prepared spell list. Do a description. Squinting at the sign, Torant starts giggling. He carefully removes his boots and carries them inside, setting them down on top of a table inside, mud and all. "So . . ., how are we going to do this, anyway?"
|