Member of Church of Razmir

Tommy "Hush" Elliot's page

4 posts. Alias of GrinningJest3r.

Full Name

Tommy "Hush" Elliot




Pistolero [HP: 24, Init: +5, Perc: +7, AC: 19, Tch: 16, Flt: 13, Fort: 5, Ref: 8, Will: 2] [Ranged pistol +8 (1d8/×4)]



Special Abilities

Deed: Gunslinger's Dodge (+2 AC) (Ex), Deed: Quick Clear (Ex), Point-Blank Shot, Rapid Reload (Pistol), Up Close and Deadly +1d6



Strength 10
Dexterity 20
Constitution 14
Intelligence 10
Wisdom 14
Charisma 8

About Tommy "Hush" Elliot

Human Gunslinger (Pistolero) 2
CN Medium humanoid (human)
Init +5; Senses Perception +7
AC 19, touch 16, flat-footed 13 (+3 armor, +5 Dex, +1 dodge)
hp 24 (2d10+4)
Fort +5, Ref +8, Will +2
Speed 30 ft.
Ranged pistol +8 (1d8/×4)
Str 10, Dex 20, Con 14, Int 10, Wis 14, Cha 8
Base Atk +2; CMB +2; CMD 18
Feats Gunsmithing, Point-Blank Shot, Rapid Reload
Skills Acrobatics +9, Bluff +4, Craft (alchemy) +4, Diplomacy +1, Disguise +0, Knowledge (local) +5, Perception +7
Languages Common
SQ deed: gunslinger's dodge, deed: quick clear, grit, deed: up close and deadly
Combat Gear Potion of cure light wounds (5); Other Gear Studded leather armor, Alchemical cartridge (paper) (21), Pistol, Backpack, masterwork (40 @ 43.8 lbs), Chalk (5), Gunslinger's kit, Silk rope, Torch (5), Twine (50'), 98 GP, 8 SP, 9 CP
Special Abilities
Deed: Gunslinger's Dodge (+2 AC) (Ex) Use 1 grit, immediately move 5 ft/drop prone to gain 1x/2x bonus to AC vs ranged attack.
Deed: Quick Clear (Ex) While have grit, remove the effects of a misfire. Use 1 grit to do as move action.
Grit (Ex) Gain a pool of points that are spent to fuel deeds, regained on firearm crit/killing blow.
Gunsmithing You can use a gunsmithing kit to craft/repair firearms and ammo.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Rapid Reload (Pistol) You can reload fast with one type of Crossbow or Firearm.
Up Close and Deadly +1d6 At 1st level, when the pistolero hits a target with a one-handed firearm that is not making a scatter shot, she can spend 1 grit point to deal 1d6 points of extra damage on a hit. If she misses with the attack, she grazes the target, dealing half the extra damage anyway.