![]()
![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() I'm a, really reactive character, guys. I can't really act against these things until you get yourselves scratched. :) ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Ah. Sorry. Tolus paces his hand on his chest and a clear substance forms momentarily as whispers you can't quite understand echo through the room. Warm healing flies from him and heals the demon girl completely, but isn't quite enough to bring Talenvere up to perfection Spending one PP to manifest Natural Healing for 4 HP because of my trait. My nonlethal goes away and shinoko and talenvere both heal 2 ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() I am of limited use against constructs, my lord! Tolus warns. This needs to end, quickly!
![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Ummm... I was just about to say that, actually... I recommend we disbar any door we can. The more exit options the better. ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() What I wouldn't do for a barrel of alchemists fire... Tolus remarks. I'm puzzled... Wis check? 1d20 + 5 ⇒ (11) + 5 = 16 ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() We need fire. It shrank away from the flame, so torches will be useful. He retrieves one and lights it, then tosses it in to see what happens. ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Tolus confers with his Psicrystal. relevant crystal abilities: Sighted (Ex) Although it has no physical sensory organs, a psicrystal can telepathically sense its environment as well as a creature with normal vision and hearing. Darkness (even supernatural darkness) is irrelevant, as are areas of supernatural silence, though a psicrystal still can’t discern invisible or ethereal beings. A psicrystal’s sighted range is 40 feet. Telepathic Link (Su)
![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Tolus sighs and rolls his shoulders while mentally checking the links to his allies. Looks like this one is combat oriented. I have my links up and running. You should be able to feel a warmth in your chest, if you're curious. Don't be alarmed. You body temperature tends to go up a degree or two while under the influence of a Link.
![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() We need cold. This that vial we found in the first room. Let's go use it and see what happens.
![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Tolus nods. Though I loathe the dependence that method displays, I think this is a good idea. We could also force that person down here with us, but that might offend our host. ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Take 10 to perceive on the lantern Tolus examines the lamp, looking especially for more illusions, though he doubts this maze will use the same trick twice. ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() We are, my lord.
![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Awww, sucks. I'm good with Sigrun, especially if she goes ranged and protects my fragile behind. :) ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Or, why not, run this whole campaign gestalt and get yourself into trouble. :P Awww, c'mon. You know it'd be fun. ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Just let me gestalt with cleric. Then I'll get SCARY good at my job. :) Seriously though, I'm fine with who we have. ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Right, heel first, if you please. :) On second thought my toes might get cold, so I'll take a rain check on that. ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Dude, I am all over the healer bit. In spades.
![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Tolus grins down at the resourceful little girl. Well done.
![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() I guess this just isn't starting quite like I expected. That and it is a busy time for me. As soon as we get into a flow with the plot I think I'll do better. ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Tolus rolls his eyes in annoyance, but goes along with the trial. This, man was an idiot. They were eating time, but oh well. It was on his head. ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Combat:
Other:
I have no idea how much that actually comes out to, but I'm pretty sure it's under 200. ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Tolus knows how to take advantage of a situation when he is presented with one. He uses the mornings for study, the afternoons for meditation, and the evenings for mundane preparations. He orders some gear from the servant and is delighted by the return of his Crystal. He orders a staff made with a, place for the small companion. Of course, he would need a true Psicrystal Staff later, but a wooden one would do for now.
![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Tolus recognizes the language as soon as knowledge of it manifests in his mind. Infernal. Finally. His first act is to fall to his knees and begin a ritual prayer of thanks, using the Farther Below's own tongue for the first time. Afterward, he obeys his new "Master" and goes to find a suitably quiet, dark place in which to do his mental exercises. ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() "I need not swear fealty to He whom I have not forsaken. I will serve Amadeus. I never stopped. " As is fitting, Tolus has his suspicions of this Thorn character. Anyone can call himself high priest. Time would tell if this skinny, bald man was worthy of the title. Four now, Tolus didn't have the standing, church support, or ability to contest his boast. -Posted with Wayfinder ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() I've technically had it since the beginning, but you said we were missing our familiars and such. :) ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() HP: 1d6 + 2 ⇒ (3) + 2 = 5
Health Sense
Spirit of Many (Su)
![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Yes. I'll try to get that done tonight.
And more power points, etc. Next level though, we all get communal telepathy. It's gonna be awesome for party banter. :D ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() Tolus politely turns. Indeed. now that we are free if that hell hole we need to re-establish a power base. This benefactor seems to be our most, only, route to doing so. SM: 1d20 + 9 ⇒ (15) + 9 = 24 Tolus is acutely aware of the servant's condition, but says nothing for now and ignores their existence unless they are needed. ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() maybe that way?: 1d20 + 5 ⇒ (12) + 5 = 17 Tolus knows a little more of the landmarks around here, and is able to correct where Talenvere was going wrong. ![]()
HP: 13/13; 0 NL | AC: 12; T: 12; FF: 10; CMD: 10 | Fort: +4; Ref: +2; Will: +7 | Init: +3; Perc: +9
Powers:
PP: 10/10 | Conc: 8 | 1st (DC16): Collapse, Natural Healing, Biofeedback | 0th: Detect Psi, Hinder ![]() I don't know. Haven't looked in the mirror in a while. We're probably all looking a bit rugged. |