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Thanks a lot, guys. I sort of figured the tables in the rulebook were for creating my own encounters. That cleared it up really well.

One last question I have though is what about the goblins that have combat gear listed in their stat blocks in the adventure. Can the PCs go and loot them? For instance, the Goblin Warchanter in the second encounter during the initial attack on Sandpoint has a potion of cure light wounds listed in his combat gear. Can the PCs loot that off of him?

Really appreciate it, you guys have been very helpful.


Hello! I'm not sure if this is the appropriate forum for this question, but I hope it is.

A group of friends and I decided to start playing pathfinder with no background in tabletop RPGs and I am the GM. We're running through Rise of the Runelords and I'm just not sure how I'm supposed to be handling treasure.

A post I read mentioned that all treasure meant for the campaign was included in the book. Does this mean that the table in the core rules for treasure per encounter should or should not be applied to each encounter? And do I do it for each encounter, like the bestiary goblins at the start of burnt offerings?

And, if it is applied, how do I go about it? Does each PC gain 100 gp for a 400 gp encounter (4 PCs), or do I use the 400 gp budget and drop items equivalent to that value? Some combination of the two? Furthermore, what about the NPC gear section in the stat block. Do they drop that gear in addition to the 400 gp encounter number, or do I need to factor that in? Finally, if NPC gear is listed does that make them an NPC and therefore worth triple value according to core rules pg. 400? Do the PCs get the treasure immediately or at the end of the session?

I know this is probably a really basic and silly question, but I couldn't find much clarification to how this worked online or in the rulebooks. Thanks so much to anyone answering.