Shirren

T'laka's page

40 posts. Organized Play character for Tom G.


Full Name

T'laka

Race

Host Shirren Spacefarer Technomancer 2 | Spd:30 | SP:9/12, HP:16/16, RP:4/4 | EAC:13 KAC:14 | Init +2 | Fort:1, Ref:2, Will:4 | Per:1 Sense Motive:1

Classes/Levels

| Spells 1st: 0/3; Spell Cache 0/1; darts 59/60 Darts in rifle: 9/10 | Current Conditions: none

Gender

Host

About T'laka

Tlaka is a curious if eccentric shirren, obsessed with exploration and mathematics. They chose not to stay with their brood of Hylax faithful priests on Nchak, instead pursuing their love of science and mathematics to the stars. On arrival on Absalom Station they saw an advert for the Starfinder Society that said "Join Now!", and they replied "OK!". Now they seek to learn the mysteries of the universe while taking care of their new brood
Tlaka
Host shirren spacefarer technomancer 2
LG Medium humanoid (shirren)
Init +2; Senses blindsense (vibration) 30 ft.; Perception +1

Defence:

SP 6 HP 11 RP 4
EAC 13; KAC 14
Fort +1; Ref +2; Will +4

Offence:

Speed 30 ft.
Melee survival knife +3 (1d4 S)
Ranged tactical acid dart rifle +3 (1d8 A & P; corrode 1d4) or
. . azimuth laser pistol +3 (1d4 F; burn 1d4)
Technomancer Spells Known (CL 1st; ranged +3)
. . 1st (3/day)—magic missile, supercharge weapon
. . 0 (at will)—daze, detect magic, energy ray, transfer charge

Statistics:

Str 10 (+0); Dex 14 (+2); Con 13 (+1); Int 16 (+3); Wis 12 (+1); Cha 8 (-1)
Feats Longarm Proficiency
Other Abilities spell cache (item type), theme knowledge (Reduce the DC of Physical Science checks about strange new worlds and features of space by 5)

Skills and Languages:

Skills
Acrobatics +2, Athletics +0, Bluff -1, Computers +8, Diplomacy +1, Disguise -1, Engineering +8, Intimidate -1, Life Science +7, Mysticism +6, Perception +1, Physical Science +9, Piloting +6, Profession Mathematician +12, Sense Motive +1, Stealth +2, Surivival +1
Languages Auran, Brethedan, Castrovelian, Celestial, Common, Shirren, Ghibrani, Terran; limited telepathy 30 ft.

Gear:

Combat Gear mk I serums of healing (2), spell gem of comprehend languages; Other Gear second skin, azimuth laser pistol with 1 battery (20 charges), survival knife, tactical acid dart rifle with 10 darts, battery (2), computer (tier 1), darts (50), engineering tool kit, fire extinguisher, flashlight, grappler, professional's tools, titanium alloy cable (100 ft.), toolkit (hacking), credstick (767 credits)

Chronicles:


  • 1 - #1-00 Into the Unknown
  • 2 - #1-02 Fugitive on the Red Planet