Madame Ivanja

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Thanks for the answers, even though they bring up only more questions. ^^

Still open:
Can you discharge the spell:
- Over multiple rounds?
- Only in one round with as many touch-attacks as you normally can do?
- All charges in one round despite the amount of attacks you normally have?

Clear seem to be:
- You can use them either as melee touch without any other effect.
- You can use them with a natural/unarmed strike and deal normal damage as well.

Also Flower: Elemental Touch:
You also deal energy damage and the related special effect when you attack with your hands using an unarmed strike, a single claw, or a single slam attack. This bonus damage can never apply to multiple weapons. <- Even though it is only mentioned in this spell, I guess this is how all the touch spells should work, as you store them in just one hand.

For Familiars though, they are stored inside the familiar and not a specific bodypart, so I guess you can choose one of his natural attacks there. Or should all be counted as "charged"?


Yeah no worries, never let him run around without mage armor ^^ and with a level 3 group fortunately the enemies are not doing enough damage to kill him directly.


As far as I understand the rules you can Hold a Touch spell as long as you dont cast Spells. As Supernatural Abilities do not case as Spells, the Touch attack shouldnt disappear, should it?

To be more precise: I'm playing a witch and want to store a touch Spell (Chill Touch) on my familiar but continue using Hexes, while my Familiar attacks with Chill Touch every turn.

According to the books:

If a witch is 3rd level or higher, her familiar can deliver touch spells or hexes for her. If the witch and the familiar are in contact at the time the witch casts a touch spell, she can designate her familiar as the “toucher.” The familiar can then deliver the touch spell just as the witch would. As usual, if the witch casts another spell before the touch is delivered, the touch spell dissipates. If the witch activates a hex, her familiar can be used to make the touch. She does not have to be in contact with the familiar to use this ability.

Holding the Charge: If you don't discharge the spell in the round when you cast the spell, you can hold the charge indefinitely. You can continue to make touch attacks round after round. If you touch anything or anyone while holding a charge, even unintentionally, the spell discharges.If you cast another spell, the touch spell dissipates....

And hexes count as Supernatural therefore:
Using a supernatural ability is usually a standard action (unless defined otherwise by the ability's description). Its use cannot be disrupted, does not require concentration, and does not provoke attacks of opportunity.

Could this work or am I completely misled?


Thanks guys <3 You really helped me :)


With "normal" means, e.g. Raise Dead/Resurrection?


So we had a quite new player to Pathfinder and he did not choose a deity and played his Wizard as an Atheist.

Now he died... According to our DM he cannot be resurrected as he did have no deity and his soul is lost to the Abyss.

I've seen a post that it is at least possible to play godless characters (even cleriks according to James Jacobs (Creative Director))

Is there no way to revive him? We really woule appreciate to not loose him after all. :/