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What I ended up doing is adding all the non "Basic" from the class decks. It does change the power distribution, but at the same time, the pool of cards would be so big otherwise that upon reaching the scenario 3, the "cleaning" of the decks by removing the lower cards wouldn't have much effects on the boons, but the "cleaning" would have the usual effect on the banes, which would unbalance the game too.


Ok "may", so I don't have to. Good!

I guess I should have payed more attention when I unpacked the decks!

Thanks! :D


I'm wondering how should I merge the class decks with the base and adventure cards? Do I just take all the cards, hence having so many more B cards. When I'm on adventure 1, it makes the "1" cards so much scarcer.


Thanks, both those threads are very helpful!


When a character like Sanjan uses his Dex for a Strength/Combat check, does it stays a Strength/Combat check, or does it become a Dex check? If it becomes a Dex check, it means you can't use the Strength spell?

The same thing applies when Lini discards a card to roll a d10.

I tried finding the answer to the question, but I don't know how to search for this, sorry if it's been asked before.


Mike Selinker wrote:
No. You may only play one card or power that says "For your combat check."

Just to be sure, you're making a reference to cards that goes along the lines of weapons, meaning "for your check, use THIS instead of the other dice", right?

For example, Lini's 2nd ability about revealing an animal to add 1d4 to the check still CAN be used with a spell, blessing, weapon, or anything else, right?

Thanks.