About Tinkleberry the Elf Elf:
A gaunt and scratched up elf walks into the tavern. He walks up to the counter and says to the barkeeper,
"Gimme a shot of the strongest stuff you got! Make it a double...no make it a triple...JUST GIMME THE WHOLE BOTTLE! Shaking, he sighs and slams a few. The elf's drinking is purely for storyline purposes. I am not advocating the consumption of alcoholic beverages for RL players-Please drink responsibly and stay safe and alive this holiday season! "It's happened! Revenge has been served everyone! Treerazer himself has possessed The Jolly Old Elf and thrice hexed him. Believe me when I tell you this...Santa Claus is Coming to Town!!!" He pulls a red sack out of thin air, "I was able to get away with this, but I can only use it to a limited degree!" He takes another shot...or two, "The first goal is to end the overt possession itself. No, you won't be expected to fight Treerazer himself at first level-Santa was able to retain enough Christmas cheer to prevent the demon from physically wreaking havoc-but he will release the Twelve Curses of Christmas. For those that survive the tournament of death that is the Twelve Curses, you will gain a level after each curse is beaten...that's the first stage!" He takes another shot...or three, "After the Twelve Curses are complete, and Treerazer's physical manifestation is exorcised, you will be left with a super-lycanthrope! Treerazer sent a demonic werewolf on a suicide mission to attack Santa...we killed it-but not before it slaughtered all the reindeer and bit Santa, obviously! Although conventional cures will help your cause...you will have to kill it. tThat is the second stage" He produces Silver Bells from Santa's Sack, "With these, I can lace each of your deity's favored weapon, or ammunition in a silvered fashion for the duration of the stage. While they are silvered, though, all magical properties of the weapons and ammunition will be suppressed." He slugs the rest of the bottle, "That will leave you with the third stage...A Mega-Zombie. B It's not your typical undead creature! By this time, with the magic of Santa's Sack, I will be able to bring back anyone who died in the early stages, but only at the strength you were slain at. Once you defeat it, Santa will be returned to normal!" [spoiler=GUIDE]Better watch out! Better not cry! Better not pout, I'm telling you why...wait, I guess I already told you why! Character Parameters: Please note: This is my first time doing anything like this. All restrictions are simply me trying to keep it as thematic as possible to the particular holiday arena. I am not savvy to a lot of all the rules and obscure ins and outs-I am trying to create something fun for people that I can also keep a grip on and learn from the experience. I am open to saying yes to cool ideas for your hero-especially if they keep to thematic elements You are a Gestalt Cleric/--? Choose a Deity, Race, second class-first come first served-once each is chosen that specific Deity/race/class is unavailable- All Paizo material accepted: Third party races accepted-
Psychic builds note: the mobs you fight are under the control of Treerazer himself-trying to manipulate their actions psychically(or by any means through "WILL" for that matter) will be really hard to near impossible! As you are in an extradimensional-type area there is no space per se-There will be no AaOs on those casting or using ranged weapons (under normal circumstances), but you are always considered within melee attack range and the mobs will not receive any AoOs based on the proximity of their attacks either.
Recharge Rules Special attacks inflicting bonus damage that depend on flanking and other special circumstances(rogue's sneak attack et al) that have unlimited uses per day are always up for the first round of every stage-then recharge on a 8 on a 1d8, a 7-8 the round after (if the attack hasn't recharged successfully) and that range keeps expanding until a successful recharge (automatic when the counter reaches 1-8) then starts back at 8.
Prepared arcane spell casters-If you wish to change a prepared spell to any other one you know on a recharge: Levels 1-2 delay you for 1 round, 3-5 2 rounds, and 6-7 3 rounds 8-9 4 (if it gets to that) When changing spells you are considered in full defense and will not lose any progress if attacked.
No Cleric Archetype unless you convince me it is intrinsic or thematic to your race, deity, etc- if you are granted a Cleric archetype you may only choose 1 archetype for your secondary class
You are the Alignment of your deity- you were sent to this to represent your deity in a cooperative effort to bring the Holiday Season back to balance. As a cleric, you will be able to choose to one channel energy specialization as follows: These apply only to channeling energy against a monster enemy, otherwise everyone channels positive energy as it applies to healing yourself and the other players
If things work out the way I picture it, you will see why this is the way it is, and why having Channel Energy class feature is a must. A Ability Scores: 18 CON +/-racial value, 18 CHA +/- Racial Value, 16 on one other ability +/- RV, 12 on one +/-RV, rest are 10 +/-RV HP:MAX Secondary Class every level +/- CON MOD + 4 Traits: 2 Starting traits-all restrictions apply
No drawbacks Weapons You start with your Deity's favored weapon-not masterwork
Armor: One set of Non-masterwork Armor of which you are proficient with under 400 gp base. Siganture moves Trait will allow (1):
Taking Signature moves for both traits will allow any combination you qualify for:
Any reasonable combination i am missing "He's making a list, he's checking it twice!" Naughty/Nice List: Strongly connected with the season of giving, Santa still has a bit of influence through his unfortunate situation. He will be keeping track of who plays naughty and who plays nice! Channel Positive Energy
Other actions will be graded respectively and by discretion. Your "Nice" score may give you such things as DR/bonuses to AC/etc. Your "Naughty" score may give you vulnerability/the proximity of your point value may change a random attack on another person to yourself/etc. Attacks in the first and second stages will be completely random, barring a few possible thematic circumstances. Stage 3, when the ability to cast spells to bring your allies back starts, things will get meaner: the "Naughty/Nice factor comes into play, mobs will go after those fallen in battle to specifically slay them and knock them out, etc. Resurrection/Restoration Rules: Lesser Animate Dead: Will bring the PC back as a free-willed skeleton only able to execute 1 basic attack per round. No Levels gained for completing a stage
*Atonement must be cast on Good PCs animated with Desecrate and Evil PCs animated with Consecrate to regain full abilities
Consecrate/Desecrate:
Limitations above are for base Cleric class only, Secondary class, domain, etc allows you to supersede these limitations. Only 1 Resurrection can be gained from secondary sources Alignment is really in name only-to have all sides represented and tie in your character thematically. This is a cooperative effort! Looking for a few good sports: This is more of an experimental holiday event with a heavy emphasis on combat, than a campaign-I am hoping the mechanics work out in execution as much as they work out in my head. Consider the restrictions as Tournament Entry Guidelines for thematic reasons and to help me measure what different character classes are capable of-I hope to be learning a few things in the process of this whole event. Any suggestions you see that may make the mechanics work better will be graciously appreciated! Any restriction may be modified or completely thrown out by me if you tie in a race/class/deity concept in nicely! Mobs of each stage will be overpowered CRs increasing in number-(think along the lines of what "The Twelve Curses of Christmas" equates to) you will need the help of your allies!
HIGH-You are one of those people who check your campaigns almost hourly hoping it is your turn again. "I DON'T CARE IF IT"S CHRISTMAS! I WANNA PLAY! I WANNA PLAY!"
Build preferences will be given by a few reserved spots then by order of DOT- I am thinking about 12-15 to a table. |