Goblin

Timothy "Sethos" Travis's page

Goblin Squad Member. ******* Venture-Captain, Tennessee—Murfreesboro 10 posts. No reviews. No lists. No wishlists. 64 Organized Play characters.


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Grand Lodge 2/5 5/55/5 ** Venture-Captain, Tennessee—Murfreesboro

I am the VC for central TN and run games in Franklin. we will also begin scheduling games in Hermitage in August.

for scheduling check our meetup page. https://www.meetup.com/TN-PFS-SFS/ or contact me.

Timothy

Grand Lodge 2/5 5/55/5 ** Venture-Captain, Tennessee—Murfreesboro

Dracomicron wrote:
Timothy Travis wrote:


Otherwise, the group enjoyed the scenario. I thought some of the DCs were low, especially the DC 10 Int check for the mind maze. The PCs who decided to go in had a base of +7 or more (one had a base over +10 so couldn't fail.) That to me should have been more challenging but whatever.

I think the DC is low because it is a pure Int test, not a skill test. Not many bonuses apply to that.

I'm not sure how your PCs got base Int bonuses of +10 or +7, because that's Intelligence 30 and 24, both of which are impossible for a 6th level character.

Or are you talking after some scenario-specific bonuses they had those scores?

I had one player who had an Int of 20 (18 plus synaptic accelerator +2) and had the Royo boon for a +2 insight bonus - so base +7. on top of that, add "aid another" from 2 other PCs outside of the maze and you get auto-success (+9 to the roll before you touch the die.)

Grand Lodge 2/5 5/55/5 ** Venture-Captain, Tennessee—Murfreesboro

The Masked Ferret wrote:
There is a hole in the wall, according to the box text.

the hole requires an Acrobatics check for a small creature to squeeze through. A medium or large creature cannot go through it.

Grand Lodge 2/5 5/55/5 ** Venture-Captain, Tennessee—Murfreesboro

I ran this over the weekend and had a few questions that came up.

(1) I had an Operative who "hacked" the Lore Wardens (he has a base +20 to Computers and rolled really well) to get root access and shut one down. Afterwards it occurred to me that these are not really computers, they are constructs. However, I can't find anything in the rule-book either way to say whether technological constructs can be hacked. Thoughts?

(2) Same player took several shots through the glass in the control room. His basis (and I didn't have time to look it up at the time) was that lasers "can pass through glass or other transparent barriers." I have since read more about lasers and the rule-book says, "These beams can pass through glass and other transparent physical barriers, dealing damage to such barriers as they pass through." My take on it is that yes, the laser passes through but it is going to affect the glass first (hit points minus hardness) then possibly hit the target. I also see that glass has a hardness of 1 and 1 hit point. Should the 2 points come off damage before the damage to the target? Does this shatter the glass or simply create a small hole?

(3) As mentioned above, the Hellknights are "10 minutes away" via a connecting bridge but the scenario specifically says, "which allows the PCs some time to prepare on their way to confront the Hellknights and to take a rest to recover Stamina Points if they need it." However to recover Stamina Points from a 10 minute rest requires actually resting - or is this special to the scenario?

Otherwise, the group enjoyed the scenario. I thought some of the DCs were low, especially the DC 10 Int check for the mind maze. The PCs who decided to go in had a base of +7 or more (one had a base over +10 so couldn't fail.) That to me should have been more challenging but whatever.

Grand Lodge 2/5 5/55/5 ** Venture-Captain, Tennessee—Murfreesboro

this is awesome! thanks for sharing it. i will be recommending that my players get a copy as well.

Grand Lodge

I have been told by various GM's that you can "choose" to miss in combat but I can't find anything in the rules that says this. I mean it makes sense to me but of course there is no "rule" that says that you can decide to miss, unless I am missing it (no pun intended.)

I have also been told that you can choose to "roll a 1" on most (if not any) d20 die rolls. For example, to choose to fail a save or to go last in initiative order. Again, is there a "rule" that states this? An FAQ entry? Anything?

Thanks!

Grand Lodge 2/5 5/55/5 ** Venture-Captain, Tennessee—Murfreesboro

I am planning to attend Origins 2017 in Columbus, Ohio, and wanted to know about volunteering to GM. Can anyone provide information?

Grand Lodge

Brian Minhinnick wrote:
Ooooooooooh yeah, baby. Dream come true!

LMAO!

Grand Lodge

Joseph Martin 681 wrote:
Anyone remember Living Dragonstar? Oh yes. I'll be happy to be involved in this. :)

i *loved* Dragonstar. i still have the books and the published adventures. i might even still have the Living Dragonstar events on a hard-drive somewhere. i can honestly say that i will be very, very happy to be involved in Starfinder Society if it comes to pass.

Grand Lodge 2/5 5/55/5 ** Venture-Captain, Tennessee—Murfreesboro

i missed the first time (June) but i'd like to try to get to the game in July. do you know what you might be running?