| Ticviking |
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I've had a character concept that I have wanted to play for ages, and a DM who is willing to let me play it, but I am struggling mightily to figure out a build for the concept.
The TL;DR; of the concept is "Michael Carpenter" from dresden files/"Donnel" from Fire Emblem awakening. Longer the idea is a strong and good man who picked up farm tools and fought off goblins, and then organized bandits, etc until everyone called him a hero. He simply views it as doing what's right with is talents. His philosophy might be described as a hybrid of catholic and confucian views.
Build-wise I've got 3 essential things for him.
1. he uses pole arms - most polearms developed from farm tool anyhow, even after he's been convinced to use armor and real weapons he's uncomfortable with a sword, "It was made for just one thing, killing, I'd rather use something that could be used for productive work when I'm done with this hero business.
2. He's holy - He's not pretentious about it at all, but he is definitely holy, maybe the gods reached down and touched him, maybe he's a paladin, maybe I take some feats or traits that make him holy. Maybe there's some class I multi-class into a bit for holiness before just taking strait fighter.
3. He's effective - My group is pretty min-maxy and If I'm going to keep up I'll need to be pretty well powered.
The two basic builds I've come up with is
1. Paladin using the Warrior of the Holy light
a. I get all the holy I want, and then some.
b. I feel like polearms are super sub-optimal for this build though
2. Polearm Master fighter.
a. Woo polearm badass
b. "Where's the holy"
Both of them leave me unsatisfied with the character. We're starting at Level 6 and expect to play though level 15 or so.