Grundmoch

Thrask the Trandoshan's page

170 posts. Alias of Jing the Bandit.


Classes/Levels

Male Trandoshan Hired Gun (Marauder/Heavy) Wounds 3/23 Strain 7/11 Soak 7 Defense 2 Deflection 0

About Thrask the Trandoshan

Thrask
Male Trandoshan Hired Gun (Marauder/Heavy)
Obligation: The Hunt/Scorekeeper (14)
Experience: 230/235

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OFFENSE
Vibrosword (Melee GGGYY) DMG 7, Crit 2A, Engaged, Defensive 1, Pierce 2, Vicious 1, Accurate 2
Ryyk Blade(Melee GGGYY) DMG 7, Crit 3A, Engaged, Cumbersome 3, Defensive 1, Superior
Corellian Compound Bow (Ranged Heavy GY) DMG 5, Crit 5A, Medium, Cumbersome 3, Knockdown, Limited Ammo 1, Pierce 1
Unarmed (Brawl GGGGY) DMG 6, Crit 3A, Engaged, Disorient 1, Knockdown, Stun
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DEFENSE
Wound Threshold 23
Strain Threshold 11
Melee Defense 2 / Ranged Defense 0
Soak Value 7 (Brawn 5, Armor 2)
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STATISTICS
Brawn 5, Agility 2, Intellect 2, Cunning 2, Willpower 2, Presence 2
Skills (General) Astrogation GG, Athletics* GGGGY, Charm GG, Coercion* YY, Computers GG, Cool GG, Coordination GG, Deception GG, Discipline* GY, Leadership GG, Mechanics GG, Medicine GG, Negotiation GG, Perception GY, Pilot (Planetary)* GG, Pilot (Space) GG, Resilience* GGGGY, Skullduggery GG, Stealth GG, Streetwise GG, Survival* YY, Vigilance* GY
Skills (Combat) Brawl* GGGGY, Gunnery GG, Melee* GGGYY, Ranged (Hvy) GY, Ranged (Lt)* GG
Skills (Knowledge) Core Worlds GG, Education GG, Lore GG, Outer Rim GG, Underworld GG, Xenology GG, Warfare GG
Talents:
Marauder:Toughened(R1C1, R2C2), Feral Strength (R2C1,R1C3), Lethal blows (R3C2)
Heavy: Barrage (R1C2, R2C1), Brace (R2C2), Burly (R3,C2)
Gear: Vibrosword, Ryyk Blade, Corellian Compound Bow, Padded Armor, Comm Link, Medpac, Military Pack, Utility Belt, DataPad, Load Bearing Gear
Money 215 credits
Encumbrance 9/20

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SPECIES ABILITIES
Wound Threshold 12 + Brawn + Toughened 2
Strain Threshold 9 + Willpower
Starting XP 90; Additional XP 110 Earned XP 35 Spent 230
Special Abilities Wound Regeneration: Whenever a trandoshan would recover one or more wounds from natural rest or recuperation in a bacta tank, he recovers one additional wound. Trandoshans can regrow lost limbs as well, though it usually takes at least a month before the limb is usable.
May use claws when brawling: When a trandoshan makes a Brawl check to deal damage to an opponent, he deals +1 damage and has a critical rating of 3A
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TALENTS
Feral Strength +1 damage to one hit on all successful Brawl and Melee checks per rank of Feral Strength.
Lethal Blows The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents.
Toughened Add 2 to characters Wound threshold for each level of Toughened
Barrage Add +1 damage to one hit on successful Ranged Heavy and Gunnery at long or extreme range.
Brace As a maneuver, the character may Brace himself. This allows a character to remove Black per rank of Brace from the next skill check passed on changing conditions, inclement weather, unstable surfaces, zero gravity, heavy gravity, or other disruptive physical obstacles that would make a skill check more difficult.
Burly The character reduces any wielded or carried weapon's Cumbersome quality and encumbrance rating by a number equal to ranks in Burly to a minimum of 1.

Obligation will be Obsession: The Hunt/Scorekeeper. (+10 xp for Obsession.)

He is particularly overly obsessed with the Hunt. He will when reaching a new planet or town always check the bounty boards and cantinas for bounties of great interest and reward. If there is a particularly nasty beast on the planet, he will want to hunt it. He will understand that he needs to stay with the group and manage the mission but when given a chance to prove himself to the Scorekeeper and earn himself more points he will almost always take it. That is not to say that he is stupid and will go jump a rancor unarmed and half dead. The Ryyk blade he carries was from one of his first kills at a young age, managing to best a wookie in single combat and taking the blade as his trophy while giving to his clan's matriarch the pelt.